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Steam News9 September 20259mo ago

Complete Demo? - Version 0.1.6

Hello cavedivers, With Version 0.1.6 comes the skeleton of what I plan to be the final demo build of the game. Every bit of content demo-wise, at a basic level, is now available!

Full notes

Full Grimdelve update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello cavedivers,

What changed

2 fixes3 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedWith Version 0.1.6 comes the skeleton of what I plan to be the final demo build of the game. Every bit of content demo-wise, at a basic level, is now available! However, polish and options related to traits are still subject to change. I am trying to find a happy medium between freedom of choice and being able to actually finish this game in a reasonable timeframe. Anyways, below are a list of additions and changes:
addedNEW CONTENT! There are new scenes past where the previous demo ended, showcasing the darkest parts of Grimdelve.
changedSome dialogue has been reworked to be less out of place / confusing.
addedAdded some more sprite animations, including some more nudity (big day for the gooners).
fixedFixed the boulder pushing puzzle in the crawling section.
fixedFixed some footstep sounds to better match their environment.

With Version 0.1.6 comes the skeleton of what I plan to be the final demo build of the game. Every bit of content demo-wise, at a basic level, is now available! However, polish and options related to traits are still subject to change. I am trying to find a happy medium between freedom of choice and being able to actually finish this game in a reasonable timeframe. Anyways, below are a list of additions and changes:

-NEW CONTENT! There are new scenes past where the previous demo ended, showcasing the darkest parts of Grimdelve.

-Some dialogue has been reworked to be less out of place / confusing.

-Added some more sprite animations, including some more nudity (big day for the gooners).

-Fixed the boulder pushing puzzle in the crawling section.

-Fixed some footstep sounds to better match their environment.

-Made the timer look better and break the game less (hopefully).

The demo now matches where I am currently in the game development process. We have finished the content of the demo, which is a great milestone on the road to releasing! Of course, there will be bugs in this build so if you find any, use the in-game form or email me at toasty.rpgtime@gmail.com! Look forward to more coming soon.

ToastyTime

Source

Steam News / 9 September 2025

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