Full notes
Full Grimdelve update
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Repeated intro
Hello cavedivers,
What changed
- Gameplay
- Fixes
- UI and audio
With Version 0.1.6 comes the skeleton of what I plan to be the final demo build of the game. Every bit of content demo-wise, at a basic level, is now available! However, polish and options related to traits are still subject to change. I am trying to find a happy medium between freedom of choice and being able to actually finish this game in a reasonable timeframe. Anyways, below are a list of additions and changes:
-NEW CONTENT! There are new scenes past where the previous demo ended, showcasing the darkest parts of Grimdelve.
-Some dialogue has been reworked to be less out of place / confusing.
-Added some more sprite animations, including some more nudity (big day for the gooners).
-Fixed the boulder pushing puzzle in the crawling section.
-Fixed some footstep sounds to better match their environment.
-Made the timer look better and break the game less (hopefully).
The demo now matches where I am currently in the game development process. We have finished the content of the demo, which is a great milestone on the road to releasing! Of course, there will be bugs in this build so if you find any, use the in-game form or email me at toasty.rpgtime@gmail.com! Look forward to more coming soon.
ToastyTime
Source
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