Full notes
Full Godless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
- Balance
- UI and audio
- Fixes
The next content update is here, bringing with it new skills, talents, gems, and a new location in between continents! As always, thank you to the community here and on Discord for your helpful feedback. Now, let's dive in!
P.S. The update will be followed by a minor patch next week. It will include performance improvements and other minor changes.
▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback
Changes
New Features
Added Summoning Circle!
Visit this new location to summon an additional enemy to the next continent and acquire a unique reward.
Content
Added new Skills:
Arbiter of Fates (death unit; exclusive for the Summoning Circle)
Spreading Plague (nature spell; exclusive for the Summoning Circle)
Scorched Templar (fire unit; exclusive for the Summoning Circle)
Added new Talents:
Deadly Toxin (death)
Massacre (fire; exclusive for the Summoning Circle)
Sudden Eruption (fire; exclusive for the Summoning Circle)
Grace of the Ancients (nature; exclusive for the Summoning Circle)
Added new Gems:
Pure Sapphire (exclusive for the Summoning Circle)
Solar Prism (exclusive for the Summoning Circle)
Added new Scrolls:
Infinite Knowledge (exclusive for the Summoning Circle)
Call to Arms (exclusive for the Summoning Circle)
Balance Changes
[Talents]
Sinister Sorcery (death)
⮂ Changed where to obtain this talent: now, you can acquire it only in the Summoning Circle.
[Skills]
Treant (nature unit)
▼ Decreased stats from 4/7 to 3/6.
Ether Slime (neutral unit)
▲ Increased stats from 6/9 to 6/10.
Cursed Chasm (death tile)
▼ Decreased ability damage from 8 to 7.
Other
[UI/UX]
If you acquire a scroll or a skill on the world map, the upper panel will now indicate it with the yellow VFX just like it does on other scenes.
Slightly adjusted some UI elements to make them look more distinct.
[Tutorial]
Revised the list of anomalies that can appear during the first 3 runs.
Revised the list of natural disasters that can occur during the first 3 runs.
[Texts]
Edited some localised ability descriptions for consistency.
Fixes
Fixed Volcanoes not logging their ability correctly in the combat log.
Fixed some localised texts being displayed incorrectly.
Fixed the Pyromancer's ability causing a softlock (happened under specific circumstances).
Fixed the Swordsman attempting to attack a dead unit (happened under specific circumstances).
☄️ Fixed some skills' element being displayed incorrectly.
☄️ Fixed some units' causing FPS drop while rapidly hovering the mouse cursor over them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
