HomeGamesUpdatesPricingMethodology
Steam News13 September 20259mo ago

The Void Shrine Update Is Here

Greetings, gods! Behold the biggest update since the full launch! This one brings a brand-new shrine type, auxiliary skills, the challenges, the long-awaited Compendium, and more.

Full notes

Full Godless update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, gods! Behold the biggest update since the full launch! This one brings a brand-new shrine type, auxiliary skills, the challenges, the long-awaited Compendium, and more. I’d love to hear your thoughts, so don’t forget, you can always share feedback and discuss Godless in the Discord!

What changed

6 fixes12 additions8 changes0 removals
  • Gameplay
  • Store
  • Events
  • Balance
  • UI and audio
  • Fixes
addedGreetings, gods! Behold the biggest update since the full launch! This one brings a brand-new shrine type, auxiliary skills, the challenges, the long-awaited Compendium, and more. I’d love to hear your thoughts, so don’t forget, you can always share feedback and discuss Godless in the Discord !
addedMinor PatchA couple of Compendium sections have been disabled for closer testing and will be re-enabled in next week's minor patch. If you'd like to see something added or changed in the Compndium, or if you come across any bugs, let me know!
addedRoadmap and a New GameThe October update has been postponed to December. You can check out the updated roadmap below. I had to allocate some extra time over the coming months to work on my new game. It’s called Evil Advisor Verdict — feel free to check it out and add to your wishlist!
changedRoadmap and a New Gamehttps://store.steampowered.com/app/3902910/Evil_Advisor_Verdict/
addedNew FeaturesAdded Challenges! Choose up to 15 challenges for the run to make it harder in various ways. Completing challenges grants extra experience and unique rewards!
addedNew FeaturesAdded Compendium! Information about most talents, skills, enemies, and other elements (yes, gems too!) is now gathered in one place — the Compendium! You can access it almost anywhere by pressing ESC and selecting "Compendium".
Enhanced Stone ▼ Decreased the health gain on all levels4/8/12/16/203/6/9/12/15Enhanced Stone ▼ Decreased the health gain on all levels decreased, nerfWorker (Act 1) ▲ Increased base health2627Worker (Act 1) ▲ Increased base health increased, buffSage (Act 1) ▲ Increased base health1819Sage (Act 1) ▲ Increased base health increased, buff▼ Decreased base attack32▼ Decreased base attack decreased, nerf

Minor Patch

A couple of Compendium sections have been disabled for closer testing and will be re-enabled in next week's minor patch. If you'd like to see something added or changed in the Compndium, or if you come across any bugs, let me know!

Roadmap and a New Game

The October update has been postponed to December. You can check out the updated roadmap below. I had to allocate some extra time over the coming months to work on my new game. It’s called Evil Advisor Verdict — feel free to check it out and add to your wishlist!

https://store.steampowered.com/app/3902910/Evil_Advisor_Verdict/

Patch Notes

▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback

Changes

New Features

  • Added Challenges!

    • Choose up to 15 challenges for the run to make it harder in various ways. Completing challenges grants extra experience and unique rewards!

  • Added Compendium!

    • Information about most talents, skills, enemies, and other elements (yes, gems too!) is now gathered in one place — the Compendium! You can access it almost anywhere by pressing ESC and selecting "Compendium".

Content

  • Added new Shrine Type:

    • Void Shrine

  • Added new Shrine Perks:

    • Impending Doom (Void Shrine)

    • From the Beyond (Void Shrine)

    • Into the Void (Void Shrine)

  • Added new Auxiliary Skills:

    • Ether Tornado

    • Transfusion

  • Added new Talents:

    • Weak Spot (fire)

    • Harbingers of Ruin (death)

  • Added new Markers (decorative items):

    • Flagship

    • Great Serpent

    • Pure Luck

    • Eternal Fire

    • Mastermind

    • Divine Temple

    • Devastating Bomb

    • Winged Totem

    • Absolute Devotion

    • Royal Tomb

  • Added new Continent Destruction VFX (decorative items):

    • Soulstorm

    • Sand Doom

  • Added new Steam Achievements:

    • 18 challenge-related achievements

    • Hurricane Season (destroy 30 or more tiles with the Ether Tornado auxiliary skill in total)

    • Your Power Is Mine (transfer 12 or more attack with the Transfusion auxiliary skill in a single battle)

    • Infinite Void (move the Void Shrine 15 or more times in a single battle)

Balance Changes

  • [General]

    • Increased the ether gained as a battle reward on the first continent by ~5%.

  • [Shrines]

    • General

      • Increased the starting health of all Shrines by 5.

  • [Boons]

    • Visual Customization

      • Decreased the experience cost on all levels from 300/600 to 150/200.

    • Enhanced Stone

      • Decreased the health gain on all levels from 4/8/12/16/20 to 3/6/9/12/15.

  • [Enemies]

    • General

      • Decreased health of all regular enemies on the first continent by 1.

      • Decreased health gain per level of all regular enemies in Act 1 by ~2%.

    • Worker (Act 1)

      • Increased base health from 26 to 27.

      • Increased health gain per level by ~3%.

      • Increased health in the Summoning Circle by ~2%.

    • Sage (Act 1)

      • Increased base health from 18 to 19.

      • Decreased base attack from 3 to 2.

    • Final Boss (Act 4)

      • Increased base health from 230 to 232.

      • Increased Celestial Gates' health on Hard+ difficulty levels by ~2%.

Other

  • [Sound]

    • Adjusted volume when interacting with certain UI elements.

  • [UI and Quality of Life]

    • Adjusted the scale of some UI elements for convenience and better look.

    • Slightly redesigned the auxiliary skill menu on the run preparation screen.

    • In fast mode, slightly increased animation speed of talent slots when a talent is activated.

    • Slightly redesigned some UI elements that appear during the tutorial.

  • [Tutorial]

    • Adjusted the stats of some enemies during the tutorial run.

    • Increased the tutorial Shrine's health from 40 to 45.

Fixes

☄️ Fixed the issue that allowed ascending more than twice.

☄️ Fixed the Infiltrator teleporting off screen.

☄️ Fixed some effects treating Mysterious Swamps as regular Swamps.

Fixed the Divine Pact anomaly not buffing enemies under specific circumstances.

Fixed the Dark Entity's description displaying an empty tooltip when hovering the mouse cursor over it.

Fixed the Great Pyramid not playing sound on its summon.

Source

Steam News / 13 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.