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Steam News17 September 20259mo ago

Godless Patch 1.3.1

Greetings, gods! Here’s a quick hotfix for the Void Shrine update, featuring bug fixes and improvements to the Compendium.

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Repeated intro

Greetings, gods! Here’s a quick hotfix for the Void Shrine update, featuring bug fixes and improvements to the Compendium. Read on for full details:

What changed

12 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Events
  • Store
fixedGreetings, gods! Here’s a quick hotfix for the Void Shrine update, featuring bug fixes and improvements to the Compendium. Read on for full details:
changedBalance[Enemies] Narmer (Act 2 boss) ▲ Increased all Pyramids' health by ~4% on difficulty levels beyond Normal.
addedOther[Compendium] Added a subsection under Shrine types listing neutral perks. Added a Summoning Circle section. Added a Natural disasters section. Adjusted certain tooltips for better display in the Compendium window. Slightly resized and repositioned certain UI elements.
fixedFixes☄️ Fixed the game getting softlocked when an enemy wave spawned under specific conditions.
fixedFixes☄️ Fixed enemy wave units occasionally attempting to spawn on occupied hexes.
fixedFixes☄️ Fixed certain units causing softlocks on attack under specific conditions.

▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback

Changes

Balance

  • [Enemies]

    • Narmer (Act 2 boss)

      • Increased all Pyramids' health by ~4% on difficulty levels beyond Normal.

Other

  • [Compendium]

    • Added a subsection under Shrine types listing neutral perks.

    • Added a Summoning Circle section.

    • Added a Natural disasters section.

    • Adjusted certain tooltips for better display in the Compendium window.

    • Slightly resized and repositioned certain UI elements.

Fixes

  • ☄️ Fixed the game getting softlocked when an enemy wave spawned under specific conditions.

  • ☄️ Fixed enemy wave units occasionally attempting to spawn on occupied hexes.

  • ☄️ Fixed certain units causing softlocks on attack under specific conditions.

  • ☄️ Fixed the Mana Lock challenge deducting mana in non-boss battles.

  • ☄️ Fixed the Weak Spot talent causing softlocks with specific effect combinations.

  • ☄️ Fixed typos in certain English effect descriptions.

  • Fixed Challenger achievements being granted without completing full runs.

  • Fixed certain localization issues.

  • Fixed Shrine purchase confirmation windows appearing in the wrong position.

  • Fixed the Talents section in the Compendium being displayed incorrectly in rare cases.

  • Fixed enemies spawned by the Summoning Circle being resurrected as Mysterious Swords.

Source

Steam News / 17 September 2025

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