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Steam News13 May 20242y ago

0.63aaa build patch notes

-only a single unit's stats get drawn to the HUD now(unit closest to the mouse) -changed selection circle colors to stand out more from grassy backgrounds, units get custom circle sizes, Workers now have blue selection

Full notes

Full Ghoul Fort update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedonly a single unit's stats get drawn to the HUD now(unit closest to the mouse) -changed selection circle colors to stand out more from grassy backgrounds, units get custom circle sizes, Workers now have blue selection circles to stand out -rolledback version to 0.63a to fix the bug where everything got selected -fixed minor bug that upgraded the base sprite too quickly -fixed every building being selected on left mouse clicks -tweaked Worker code to no longer get selected when on the other side of the map, bug can still occur if very close to Worker -removed mouse being spawned on menu opening, now it only spawns when adjusting audio levels(I didn't want to confuse players) -fixed a bug with the HQ not spawning/despawning buttons -broke level 3's prelude into two parts for better presentation

-only a single unit's stats get drawn to the HUD now(unit closest to the mouse) -changed selection circle colors to stand out more from grassy backgrounds, units get custom circle sizes, Workers now have blue selection circles to stand out -rolledback version to 0.63a to fix the bug where everything got selected -fixed minor bug that upgraded the base sprite too quickly -fixed every building being selected on left mouse clicks -tweaked Worker code to no longer get selected when on the other side of the map, bug can still occur if very close to Worker -removed mouse being spawned on menu opening, now it only spawns when adjusting audio levels(I didn't want to confuse players) -fixed a bug with the HQ not spawning/despawning buttons -broke level 3's prelude into two parts for better presentation

Workers can still be weird, and path finding still could use some work. Working on both.

Into the breach!

Source

Steam News / 13 May 2024

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