HomeGamesUpdatesPricingMethodology
Steam News27 October 20258mo ago

0.72b NOG NIGHT: ZWEI

10/22/2025-----> 0.72a NOG NIGHT ZWEI -Increased map sizes from (2000 x 1200) to (2000 x 2000) for far more space for building, fighting, and GLORY!

Full notes

Full Ghoul Fort update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes9 additions13 changes4 removals
  • Maps
  • Events
  • Gameplay
  • UI and audio
  • Performance
  • Balance
changedIncreased map sizes from (2000 x 1200) to (2000 x 2000) for far more space for building, fighting, and GLORY!
addedReworked Event system, Events now have art, can contain options with varying rewards, as well as consequences
addedYour actions may now trigger responses from Nogs
addedNew Overworld art and background
changedImproved map generation to make more consistent forests
addedReworked Levels 1-3 visually to fit the new map size

Ghoul Fort changes

changedIncreased map sizes from (2000 x 1200) to (2000 x 2000) for far more space for building, fighting, and GLORY!
addedReworked Event system, Events now have art, can contain options with varying rewards, as well as consequences
addedYour actions may now trigger responses from Nogs
addedNew Overworld art and background
changedImproved map generation to make more consistent forests

10/22/2025-----> 0.72a NOG NIGHT ZWEI

-Increased map sizes from (2000 x 1200) to (2000 x 2000) for far more space for building, fighting, and GLORY!

-Reworked Event system, Events now have art, can contain options with varying rewards, as well as consequences

-Your actions may now trigger responses from Nogs

-New Overworld art and background

-Improved map generation to make more consistent forests

-Reworked Levels 1-3 visually to fit the new map size

-Improved Help button functionality and readability, also made it spin because I could

-Increased text size for Overworld GUI

-Removed custom names from Overworld

-Removed old placeholder assets that negatively affected performance

-Continue Button follows screen now

-Doubled Guild Temple max resources, increased upkeep from 100 FOOD to 150 FOOD

-Changed Economic Research 1 from upgrading Bars to reducing Gambling Hall upkeep

-Changed Level Node sprites on Overworld for better readability

-Added more to the tooltip for Gambling

-Slightly reduced screen darkness at Night(From pure black to dark grey)

-Removed extra GUI elements on Overworld

(Event Art)

10/22/2025->0.72b (This update was a hotfix to add onto 0.72a and fix some bugs that made it past testing)

-Added new background for Meeting menu

-Added scrolling to Overworld background

-Fixed bug that broke Events and stopped them for occurring

-Replaced option to buy food from Ammo Depot, been fixed to a buy armor option

-Moved Turret on Mechanized Workshop to properly fit on top of it

-Disabled debug tool on Mine

-Improved performance by reducing object load

-Added locked placeholder buttons for future Meeting options in Meeting menu

-Changed where the Help Prompt spawns for ease of readability

(New Meeting Menu background, complete with assets)

Source

Steam News / 27 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.