In this update5
Full notes
Full Gelatine update
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What changed
- Balance
- UI and audio
- Maps
- Gameplay
Gelatine changes
Wrecking Ball
Slime Whip was kinda useless as a combat ability, so it's been reworked into a mining tool (although it still does damage to enemies and can still be used in combat).
The reworked ability is called Wrecking Ball and can be used for destroying a small area in a single swing. Hold the button to charge up the ability, then release to smash the ground.
New accessories:
Magic pendant: increases mana regen by 20% (drops from elementals in the snow biome)
Storm necklace: increases mana regen by 100% (craftable after defeating the Storm Elemental)
Mana battery: increases the maximum mana capacity by 2 (craftable after defeating the Metal Core)
New passive talents:
Added an upgrade for Dimensional Leap that doubles the maximum range of the teleportation.
Added an upgrade for Heal that causes this ability to also speed up the cooldown recharge rate of ultimate abilities.
Talent tree reworked for the 500th time
Yes, again
Let's see how long it lasts before it's reworked once more
Organizing talent trees is more complicated than I thought
Other stuff:
Stats in item descriptions now have icons next to them
Village teleportation ability is now available from the start and doesn't need to be learned.
Reduced XP requirements at earlier levels, but also increased those at later levels, which results in much faster leveling at the start of the game and less extreme level gain later on.
Merchant window looks slightly better.
Trees look less annoying
Normal tiles (dirt, stone, etc.) will no longer give any XP for mining, because that was OP
Source
Changelog.gg summarizes and formats this update. How we read updates.
