Full notes
Full Gelatine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
Gelatine changes
From now on, every boss in the game will have three separate achievements:
Defeat the boss on any difficulty
Defeat the boss on Challenging difficulty
Defeat the boss on Challenging difficulty without taking any damage
This should reward players for challenging themselves and potentially give the game a slightly higher replay value.
The new achievements have already been added for all existing bosses, and this pattern will continue for future boss fights.
Source
Changelog.gg summarizes and formats this update. How we read updates.
