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Steam News15 January 20233y ago

A bunch of hotfixes

Fall damage has been reduced by 50%, and the "safe" height tolerance has been increased Boss modifiers should no longer affect invasions NPCs are no longer affected by gravity FIxed an issue with automatic sliding doors

Full notes

Full Gelatine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change3 removals
  • Balance
  • Gameplay
  • Fixes
  • Performance
changedFall damage has been reduced by 50%, and the "safe" height tolerance has been increased
removedBoss modifiers should no longer affect invasions
removedNPCs are no longer affected by gravity
fixedFIxed an issue with automatic sliding doors not being harvestable
fixedFixed an issue with flamethrower visual effect not being visible if the FPS is low enough
removedDimensional Leap ability will no longer work if you try to teleport into solid blocks

Gelatine changes

changedFall damage has been reduced by 50%, and the "safe" height tolerance has been increased
removedBoss modifiers should no longer affect invasions
removedNPCs are no longer affected by gravity
fixedFIxed an issue with automatic sliding doors not being harvestable
fixedFixed an issue with flamethrower visual effect not being visible if the FPS is low enough
  • Fall damage has been reduced by 50%, and the "safe" height tolerance has been increased

  • Boss modifiers should no longer affect invasions

  • NPCs are no longer affected by gravity

  • FIxed an issue with automatic sliding doors not being harvestable

  • Fixed an issue with flamethrower visual effect not being visible if the FPS is low enough

  • Dimensional Leap ability will no longer work if you try to teleport into solid blocks

Source

Steam News / 15 January 2023

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