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- Factorio
Friday Facts #445 - The Biters Bite Back
Hello, We have another dose of human generated facts for you. I was planning to write about these biter and enemy behavior changes before the 2.1 release, but an unfortunately timed neck injury led to it being postponed…
Announcement - Factorio
Friday Facts #444 - 2.1 Experimental release
Hello, we hope your week has been pleasant. Read the full post on our website.
Announcement - Factorio
Version 2.0.77 released as stable
Bugfixes Fixed a clipping issue on cargo pods attached to rockets more Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. more Fixed that rocket silos could deadlock due to mod changes…
Event18 changesFixPerformance - Factorio
Friday Facts #443 - More Planet Deliveries
Hello, Good news today Read the full post on our website.
Announcement - Factorio
Friday Facts #442 - Flip, Flow, and Fresh Paint
Hello, It's Friday again Read the full post on our website.
Announcement - Factorio
Friday Facts #441 - Space logistics improvements
Hello, Nice to see you all again so soon. Read the full post on our website. Steam post image
Announcement - Factorio
Friday Facts #440 - 2.1 plan
Hello, it has been some time, and we're happy to share some news with you today. 2.1 plan We have been working on the major 2.1 update for Factorio and Space age for the last 8 months, and it has been shaping up quite w…
Patch notes - Factorio
Version 2.0.76 released as stable
Bugfixes Fixed Mods gui showing a dependency warning even for mods to be deleted. Fixed Space Map sometimes not using free cursor in controller input method. Fixed a consistency issue with cargo pods and variable result…
Patch notes24 changesFixUI/audio - Factorio
Version 2.0.73 released as stable
Gui Mods GUI will show an error instead of restarting the game when trying to confirm it while mod dependencies are not met. Bugfixes Fixed rocket silo could launch satellites even when cargo landing pad will not be abl…
Patch notes23 changesFixUI/audio - Factorio
Version 2.0.72 released as stable
Changes Decider combinator, arithmetic combinator and selector combinator are now primary energy consumers and have buffer size increased to make them more reliable in case of low power. Reduced selector combinator ener…
Event30 changes1 numericFix - Factorio
Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Hello, it has been a while since we've talked. I saw there was good interest in Factorio and Factorio: Space Age for the new Nintendo Switch 2. Some players were asking about it even before the console itself was offici…
Announcement1 changeGameplay - Factorio
Version 2.0.69 released as stable
Hello, today we have a nice stable version for you Bugfixes Fixed (super)forcing entity requiring tile would sometimes not trigger deconstruction of an obstacle despite said obstacle blocking revival of autofilled tileg…
Event128 changesFixPerformance - Factorio
Version 2.0.66 released as stable
Bugfixes Fixed LuaEntity::display_panel_icon was not accounting for nil. https://forums.factorio.com/130425 Fixed a consistency issue when rotated entities are moved by belts. https://forums.factorio.com/130475 Fixed a…
Event112 changesFixWorkshop - Factorio
Version 2.0.60 released as stable
Bugfixes Agricultural tower planting now respects plant's tile buildability rules. https://forums.factorio.com/123248 Changed the sync mods with GUI "Sync startup settings" and "Load save after sync" so their value is a…
Event144 changesFixGameplay - Factorio
Version 2.0.55 released as stable
Balancing Fuel acceleration bonus and equipment speed bonuses now apply quarter of compound bonus rate to turning rate of tank-driving cars (e.g. tank) Bugfixes Added missing notification of "too far to connect" for sma…
Event185 changesFixGameplay - Factorio
Version 2.0.47 released as stable
Balancing Changed piercing ammo recipe to be cheaper. Gleba wetlands, lowlands, and water tiles now absorb 3 times as many spores as other tiles. Trees no longer take damage from spores nor absorb spores as a result of…
Event251 changesFixGameplay






