Full notes
Full Factorio update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- UI and audio
- Server
- Events
- Workshop
Bugfixes
Fixed a clipping issue on cargo pods attached to rockets more
Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. more
Fixed that rocket silos could deadlock due to mod changes. more
Fixed a crash when specific entities are killed without a source. more
Fixed that time passed wait condition wasn't reset when manually pressing go-to button to the shattered planet while being stopped at a space location. more
Fixed that scrolling personal library blueprint books in multiplayer latency did not work correctly. more
Fixed a desync related to custom input events and in_gui flag. more
Fixed an issue with script-disabling logistic points connected to orbital logistics. more
Fixed a crash when creating a loader with stack size override. more
Fixed [sprite] rich text tag being accessible through user input. more
Fixed a crash when loading space-age save files with space-age prototypes removed but space-age flags enabled. more
Scripting
Added LuaEntityPrototype::quality_affects_supply_area_distance, LuaEntityPrototype::quality_affects_inventory_size, LuaEntityPrototype::quality_affects_capacity, LuaEntityPrototype::quality_affects_energy_usage reads.
Added LuaEntityPrototype::crafting_speed_quality_multiplier, LuaEntityPrototype::energy_usage_quality_multiplier, LuaEntityPrototype::module_slots_quality_bonus reads.
Added LuaEntityPrototype::drops_full_belt_stacks read.
Added additional reads to LuaSpaceLocationPrototype.
Added LuaEntityPrototype::uses_quality_drain_modifier read.
Added LuaFluidPrototype::visualization_color read.
API documentation website now has fulltext search (online version only).
Source
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