Factorio
Steam News 30 October 20256mo ago

Version 2.0.72 released as stable

Changes Decider combinator, arithmetic combinator and selector combinator are now primary energy consumers and have buffer size increased to make them more reliable in case of low power. Reduced selector combinator ener…

Update log

Full Factorio update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

25 fixes1 addition3 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • UI and audio
  • Performance
  • Maps
changedChangesDecider combinator, arithmetic combinator and selector combinator are now primary energy consumers and have buffer size increased to make them more reliable in case of low power.
changedChangesReduced selector combinator energy usage from 5kW to 1kW.
fixedBugfixesFixed scripted technology trigger was unable to load layered icons. more
fixedBugfixesFixed tips and tricks item was unable to load layered icons.
fixedBugfixesFixed stomper stomp sound playing way too many times when dying by stomping in a mine field. more
fixedBugfixesFixed electric turret was suggesting it is possible to read ammo. more

Changes

  • Decider combinator, arithmetic combinator and selector combinator are now primary energy consumers and have buffer size increased to make them more reliable in case of low power.

  • Reduced selector combinator energy usage from 5kW to 1kW.

  • When using "Entity tooltip delay", the timer is also reset when moving the camera or the character. Fixes blinking entity tooltip when moving.

Bugfixes

  • Fixed scripted technology trigger was unable to load layered icons. more

  • Fixed tips and tricks item was unable to load layered icons.

  • Fixed stomper stomp sound playing way too many times when dying by stomping in a mine field. more

  • Fixed electric turret was suggesting it is possible to read ammo. more

  • Fixed a crash when artillery turret didn't have rotating_sound defined even though it's optional. more

  • Fixed startup crashes on some Intel Macbook Pros. more

  • Fixed that changing player's character could cause equipment related events to not fire. more

  • Fixed upgrading programmable speaker would clear settings. more

  • Fixed that LuaPlayer::can_build_from_cursor would play the not-allowed sound when out of reach. more

  • Fixed that on_chart_tag_modified was not called when name/icon was modified by script. more

  • Fixed a crash when a surface is deleted while viewing a ping tooltip for that surface. more

  • Fixed some OpenGL lighting issues when light occlusion was enabled.

  • Fixed color saturation problems on some Intel Macs. more

  • Fixed crashes on Intel Macs with AMD GPUs by disabling GPU timings for those cards.

  • Fixed a crash when robots try to charge at a roboport that only supports charging when using quality. more

  • Fixed asteroid collector navmesh would in rare cases be stuck computing forever. more

  • Fixed crash on Intel Macs with Intel Iris Plus Graphics by disabling GPU timings for those cards.

  • Fixed freeze with unknown cause when placing rails. more

  • Fixed "Entity tooltip delay" causing entity tooltips to never show in controller input method.

  • Fixed turrets would clear "read ammo" when migrating a save file. more

  • Fixed that diagonal connected resources did not group in the map total-patch tooltip logic. more

  • Fixed a crash when cloning trees/rocks marked for deconstruction.

  • Fixed a crash when using roboport requests with spoilable robots. more

  • Fixed electric poles would connect when checking pole buildability by script. more

  • Fixed double space in fuel pollution tooltip lines. more

Modding

  • Added CargoStationParameters::is_input_station and ::is_output_station to mainly clarify tooltips. more

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.

Source

Steam News / 30 October 2025

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