Update history
Latest Expansion Core updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Expansion Core
Massive Tier Bots, New HUB Types, Quests and More! (Beta 0.7.0)
The big 0.7.0 is here! I’ve poured a lot of time, effort and honestly some tears into this update. As per usual, it’s really tough to maintain motivation, as I’m still just a one man show (since I certainly don’t make e…
Store17 changesFixGameplay - Expansion Core
Stability and QoL Improvements (Beta 0.6.5)
Oh wow, it's been a long while since I've posted an update log! I've actually done 4 stability patches since the last one in October (0.6.2-0.6.5 now). So I'll just compile all of the changes into one big post for now!…
Store4 changesFixPerformance - Expansion Core
Part 1 of the Main Questline, A New Bot and Titanium (Beta 0.6.1)
Major Features: - Added in the rest of Part 1 of the main quest line. I can’t say much about this without spoilers, I’m glad to say that the story up to the first Storm being dealt with is in the game. There will likely…
Announcement3 changesFixWorkshop - Expansion Core
Achievements, Corrupt Skeleton Boss, Talking with Storms, and More (Beta 0.5.5)
This update contains a whole new Boss in the Frozen biome. It also has the first of many achievements added in! I can't wait to see how many people try to hunt for all of the achievements in game. There's a surprising a…
Announcement4 changesFixGameplay - Expansion Core
Desert Lord Boss, Quest Updates, Major Bug Fixes (Beta 0.5.0)
It's been a little over a month since the last small stability patch. I came back from a brief vacation and got back to work right away. Much of the work was (and continues to be) planning for what a 1.0 release would l…
Event5 changesFixPerformance - Expansion Core
Small Stability Patch
This one's just a bunch of changes to fix issues related to switching to a new world loading system. Hopefully it fixes some of the crashing issues as well as the quest line bugs that have popped up.....also it adds new…
Announcement2 changesGameplay - Expansion Core
Transfer Bots, Higher Tiers, Meadows Biome, Enemies and More! (Beta 0.4.2)
This is a surprisingly big update even though it hasn't been long since the last update. I've been busy making new enemies and allies, as well as tuning up some of the automation mechanics. Overall, this update is just…
Store6 changesFixGameplay - Expansion Core
New NPCs, Unique Spawns, Items, and Crafter Recipes! (Beta 0.4.0)
I’ve been busy cooking this update up! It started as a simple content pass where I was going to add more stuff around the map (which I did), but one of our community members had a great idea. This update has been unoffi…
Store4 changesFixMaps - Expansion Core
New Structures, Lootables, and Experimental Features! (Beta 0.3.8)
Continuing with last update's momentum, this update brings with it another wave of content around the world. It focuses mostly on adding in some common structures that add more reason to explore around. I also fixed a b…
Store4 changesFixMaps - Expansion Core
New Year, New Mobile Base!
After taking the winter break to refresh and reset my mindset, I think I'm ready to get back into the dev cycle. This month, we're starting off with some fun additions that I've been sitting on for a while. Major Featur…
Store3 changesFixGameplay - Expansion Core
The Stability Update (Beta 0.3.6)
Over the course of the month, I've been doing small updates to fix issues all over the game. Some of them were related to crashes, others were related to broken AI pathing, and overall the game should just be more stabl…
Event2 changesFix - Expansion Core
The High Tier Update (Beta 0.3.5)
After the Transfer bot update, I finally felt like it was appropriate to start implementing some of the things that I’ve had in my brain for the longest time. This update introduces some of the new high tier recipes tha…
Event4 changesFixGameplay - Expansion Core
The Transfer Bot Update (Beta 0.3.4)
I've finally gotten around to adding in the first pass of Logistics to the game. This comes in the form of filterable transfer bots that can move items from one place to another! This update also comes with some much ne…
Event4 changesFixStore - Expansion Core
The Research and Development Update (Beta 0.3.3)
For a while now, I've wanted to add some more interesting ways to get new blueprints. With this update, I've added the ability to either connect a Beacon to the Chronos, or Corrupt it. This unlocks the potential to get…
Store5 changesFixGameplay - Expansion Core
The Frozen Biome and Balance Update (Beta 0.3.1)
After doing a bunch of tests and gathering some feedback from some players, I've updated a lot of the recipes as well as stats for both enemies and allies. I've also snuck in like 7 new enemy types in both the Frozen bi…
Store4 changesFixGameplay - Expansion Core
The NPC Update (Beta 0.3.0)
It's been a while since a full update log, so this will serve as the summary for all of the changes since 0.2.12 dropped. There was a lot, so bear with me! For clarity, I'll put all of the 0.3.0 updates at the top of ea…
Event6 changesFixGameplay

