Full notes
Full Endless Firepower update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Added
Added player hit indication
Added Temp Platforms to the environment to test additional path options
Changed/Fixed
Updated Main Menu Background Scenery
Fixed weapon slots being messed up when you start a game
Fixed player being able to look around when dead
Fixed main menu being paused when going back to main menu through escape menu
Fixed player not saving once you die and replay
Possibly fixed bug where sometimes weapons would already exist on the level
Fixed FOV not being applied when you relaunch/replay the game
Projectiles despawn after 15 seconds
Fixed V-Sync being enabled even if you turn it off once you relaunch the game
Removed scripts that were deleted from some of the UI causing warnings in the console
Disabled some other useless warnings
Fixed bug breaking guns when you switch to your other gun while mid reload
Removed
Nothing
Hotfix 1
Changed/Fixed
Fixed bug causing hit indicator to player when you are at full health
Fixed bug allowing you to shoot multiple guns at once
Source
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