Full notes
Full Endless Firepower update
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What changed
- Fixes
- Balance
- Security
- UI and audio
- Gameplay
- Performance
Added
Nothing
Changed/Fixed
XP Color is now Blue
Health Drops in now bright red and is a sphere model similar to the xp
Shadows disabled on the guns
Increased health drop item amount but reduced amount healed
Patched a level exploit that allowed players to leave the level
Fixed scope positioning on certain barrels
Fixed barrels looking like they have scopes but not actually having scopes.
Fixed FOV slider not working
Fixed train collisions so it’s a bit more uniform
Possibly fixed bug in options menu showing duplicate resolutions
Increased weapon drop chance and maximum drop amount
Increased ammo drop chance
When gun becomes broken restarting the level now fixes them
Fixed spawn connector door from being able to get around the trigger that opens the door
Fixed weapon pickup hud not updating when switching weapons
Fixed main menu weapons from only dropping on one side
Fixed main menu weapons from not dropping when you die
Fixed issue where player would sometimes not teleport back to the spawn when finishing the level
Fixed issue where weapons/player gets reset when finishing the level
Fixed mouse sensitivity getting slower the more FPS you had
Fixed weapon slot numbers not being aligned properly
Fixed ammo counter not increasing when picking up ammo until you reload
Fixed broken guns dropping from enemies
Fixed player getting stuck when jumping while moving towards a wall
Removed
Nothing
Source
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