Full notes
Full Endless Firepower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
Hello!
It has been a while since you heard from us, life has been busy, and we have had a bit of time away from development. At the same time, we focused on our jobs and personal life, but now we are ready to move forward with the V2 update with fresh motivation and a clear image of what we want and will be doing.
Laying the groundwork
Since our last official update, we have been discussing, working on, and thinking about this update for a long time. A full rewrite would benefit us as developers and you as players. We will be able to add new content much easier and quicker, and the result will be a much more polished and complete game. Every system is being redone from the ground up using the experience we gained from the last year of testing and experimenting.
Detailed Breakdown
The environments will be completely overhauled, the old ones will be scrapped, and new ones will be put in their place. Unfortunately, this will result in the removal of the snow environment, but I assure you the new ones will be a million times better. The current environments are large and clunky taking minimal advantage of the double jump or general movement/pace of the game. In contrast, the new ones will be much better visually and for combat.
A rewritten character controller will allow us to have much smoother and more polished movement to help compliment the new environments. However, the controls will remain the same.
Modding support, starting small with a few things being modded but eventually we want to add a lot more to this. It's an experimental thing, but we think it could benefit the long-term playability of the game and overall enjoyment. Ideally, we want everything in the game to be moddable.
Large amount of tweaks will result in a much better and more balanced game. We are working on tweaking how guns and enemies get their stats. This should help balance the game's difficulty and lower the chances of getting a near useless gun.
A new gun system will allow us cooler, faster, and more accurate projectiles for the game. This will make a huge difference in the user experience, and we are excited to start showing you guys what we have planned for the weapons.
Steamdeck and Controller support are also gonna be included in the v2 update!
Plus a ton more new features, tweaks, and bug fixes that are still being implemented and worked on.
If you want to talk to us, hang out, suggest fixes and features or keep up to date in real-time feel free to hop into our discord or check out our roadmap. Roadmap: https://walrushq.com/roadmap/1 Discord: https://discord.com/invite/8fW5QT2YHf
Source
Changelog.gg summarizes and formats this update. How we read updates.
