Full notes
Full Endless Firepower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Added
Added point system
Additional gun firing SFX for elements (fire, corruption, cryo)
Added outline to weapons and environment
Changed
Weapon pickup screen now follows the weapon
Upgraded unity to 2020.3.29f1
Bug Fixes
Potentially fixed enemies not dying when they are supposed to
Fixed when selecting the same gun while it’s doing the deploy animation causing the gun to stop and become non functional until you pull out a different gun and swap back
Source
Changelog.gg summarizes and formats this update. How we read updates.
