HomeGamesUpdatesPricingMethodology
Steam News22 October 20223y ago

Alpha 4 has been released - Play as a medic!

Check out the new First Aid Pack gadget, a completely new scoreboard and numerous improvements to the game in the free Alpha 4 Update for Dragonfield!

In this update4

Full notes

Full Dragonfield update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions26 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedCheck out the new First Aid Pack gadget, a completely new scoreboard and numerous improvements to the game in the free Alpha 4 Update for Dragonfield!
addedAll environment materials now have different impact sounds and effects. Wood splinters and dirt shoots up when hit! Audio has also received an overhaul in this update, the entire game should sound a lot more pleasant now!
changedUIReworked the entire scoreboard, it now shows kills and deaths in addition to score and current place, the player is also highlighted on the scoreboard now
changedUIHealth is now shown on the bottom left and gadgets and throwable are in one line above current ammo
fixedUIFixed the icon for the twohanded sword having small lines on it
changedUIMoved crest icons slightly to cover a gap between them and the scorebar that was visible at lower resolutions

Dragonfield changes

addedCheck out the new First Aid Pack gadget, a completely new scoreboard and numerous improvements to the game in the free Alpha 4 Update for Dragonfield!
addedAll environment materials now have different impact sounds and effects. Wood splinters and dirt shoots up when hit! Audio has also received an overhaul in this update, the entire game should sound a lot more pleasant now!
changedReworked the entire scoreboard, it now shows kills and deaths in addition to score and current place, the player is also highlighted on the scoreboard now
changedHealth is now shown on the bottom left and gadgets and throwable are in one line above current ammo
fixedFixed the icon for the twohanded sword having small lines on it

Check out the new First Aid Pack gadget, a completely new scoreboard and numerous improvements to the game in the free Alpha 4 Update for Dragonfield!

All environment materials now have different impact sounds and effects. Wood splinters and dirt shoots up when hit! Audio has also received an overhaul in this update, the entire game should sound a lot more pleasant now!

Thanks to everyone that has wishlisted the game and left their feedback so far, there are more free updates coming! Check the bottom of this page for details! ~Vincent~

Full Changelog

UI

  • Reworked the entire scoreboard, it now shows kills and deaths in addition to score and current place, the player is also highlighted on the scoreboard now

  • Health is now shown on the bottom left and gadgets and throwable are in one line above current ammo

  • Fixed the icon for the twohanded sword having small lines on it

  • Moved crest icons slightly to cover a gap between them and the scorebar that was visible at lower resolutions

  • Updated healing banner gadget icon

  • Updated several weapon and gadget icons to be more consistent with each other and of higher image resolution

  • Updated pause menu to not cover other ui parts and be more compact

  • Updated pause menu controls to be more compact to highlight special keys new players might not know about

  • Updated pause menu discord and steam wishlist links to look more like you can click them

  • Changed "Resupply Box" gadget name to "Ammunition Box" to make it easier to understand

  • Changed "Glowing Flask" gadget name to "Vitality Potion" to make it easier to understand

  • Updated title card visuals

  • Updated health indicator visuals

  • Updated some menu background visuals

  • Added a new moving fade "reveal" effect to many parts of the interfaces visuals like the killfeed

  • Opening camera timing changes

Graphics

  • Light melee weapon attacks now flow more smoothly and quickly

  • The potion now visually depletes after drinking

  • Fixed blood effects and other effects like smoke sometimes appearing behind blood stains

  • Changed the stab impact hole to be darker

  • The fireballs trail now stays for a while after the explosion happens

  • Shields now visually react to what the other arm is doing more, when doing things like kicking

  • Burning objects now emit light

  • The player now stays on fire after hes defeated, like everyone else

  • The ballista now has a physics wood material, this will have it visually react to impacts as intended

  • Updated arrow and ballista arrow visuals to look sharper and more dangerous

  • Updated healing banner gadget star crest slightly

  • Shield impact effects are oriented to be more visible now

Gameplay

  • Added a new gadget: The healing First Aid Pack. Throw it to heal allies or yourself when close to it

  • You throw knives faster now

  • You drink the potion faster now

  • The ammo box is now thrown instead of placed manually

  • Poise damage taken whilst blocking has been lowered significantly and you and bots will ragdoll less often if you have blocked previous attacks

  • Head shake when blocking now scales with block damage buildup which lets you understand better when your block is about to break

  • Unshielded blocks will break a little bit faster now which makes shields more powerful in comparison

  • Bots will block bash more frequently now

  • Bots will be more agile during melee combat and move more now

  • Bots will now be slightly less stunned after hitting a block with a melee attack

Source

Steam News / 22 October 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.