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Steam News14 March 20242y ago

Alpha 9 - The Destruction Update

Alpha 9 is here, and with it comes a brand new destruction system, a new map called "Borderline" to try it out on, as well as a new gadget - the Explosive Barrel! Throw it into enemies or roll it down slopes.

In this update2

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Full Dragonfield update

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What changed

1 fix11 additions13 changes0 removals
  • Maps
  • Gameplay
  • Balance
changedAlpha 9 is here, and with it comes a brand new destruction system, a new map called "Borderline" to try it out on, as well as a new gadget - the Explosive Barrel! Throw it into enemies or roll it down slopes. It starts to burn when it takes damage and explodes when it breaks! Secondly, I have fully overhauled fire, explosion, smoke and all impact effects to look more detailed and last longer. Fire now stay around after a fireball explodes so watch out! And last but not least, numerous changes to bot physics have been made, resulting in improved performance and responsiveness!
addedThe Steam Early Access release, originally planned for last year has been delayed to later this year (2024). I want to make it as good as possible and add lots of awesome new things for you to enjoy!
addedGameplayCheck out the new gadget: An explosive barrel
changedGameplayThrow it or roll it down slopes into your enemies which might make them fall over
changedGameplayIt will start to burn once it takes damage, when it breaks, it explodes!
addedGameplayAdded destruction physics! Now, certain things can break when you attack them. What can be destroyed depends on the map

Dragonfield changes

changedAlpha 9 is here, and with it comes a brand new destruction system, a new map called "Borderline" to try it out on, as well as a new gadget - the Explosive Barrel! Throw it into enemies or roll it down slopes. It starts to burn when it takes damage and explodes when it breaks! Secondly, I have fully overhauled fire, explosion, smoke and all impact effects to look more detailed and last longer. Fire now stay around after a fireball explodes so watch out! And last but not least, numerous changes to bot physics have been made, resulting in improved performance and responsiveness!
addedThe Steam Early Access release, originally planned for last year has been delayed to later this year (2024). I want to make it as good as possible and add lots of awesome new things for you to enjoy!
addedCheck out the new gadget: An explosive barrel
changedThrow it or roll it down slopes into your enemies which might make them fall over
changedIt will start to burn once it takes damage, when it breaks, it explodes!

Alpha 9 is here, and with it comes a brand new destruction system, a new map called "Borderline" to try it out on, as well as a new gadget - the Explosive Barrel! Throw it into enemies or roll it down slopes. It starts to burn when it takes damage and explodes when it breaks! Secondly, I have fully overhauled fire, explosion, smoke and all impact effects to look more detailed and last longer. Fire now stay around after a fireball explodes so watch out! And last but not least, numerous changes to bot physics have been made, resulting in improved performance and responsiveness!

Alpha 9 was supposed to be the final free update before the Steam Early Access release, but I have decided to release another free Alpha version, Alpha 10 before that!

The Steam Early Access release, originally planned for last year has been delayed to later this year (2024). I want to make it as good as possible and add lots of awesome new things for you to enjoy!

Don't forget to wishlist and follow the game to get notified of further updates and releases!

Thanks for playing my game! -Vincent-

Gameplay

  • Check out the new gadget: An explosive barrel

  • Throw it or roll it down slopes into your enemies which might make them fall over

  • It will start to burn once it takes damage, when it breaks, it explodes!

  • Added destruction physics! Now, certain things can break when you attack them. What can be destroyed depends on the map

  • Check out the new destruction pysics on the new map "Borderline"

  • Wood can usually be broken with melee weapons, but things made of stone may require explosive weaponry or very strong impact force like the catapults coming to the Steam early access release

  • Destruction is very easy to add as its fully dynamic. Once modding is out you can make any object destructible in just a few seconds

  • Structural integrity can also be simulated, if all lower parts of a structure are broken, the top parts can collapse as well

  • Increased upwards force received from explosions

  • Crossbow projectiles now travel faster

  • Added a new setting to invert vertical flight controls (In preparation for dragons, there are no dragons... yet)

  • Added a new setting to change mouse sensitivity in vehicles or when fallen over

  • Changed collision with stairs and bridges on the map Gray Tower to be more accurate

  • Hitting an enemy from behind is now easier and will feel more consistent

  • Fixed hits from behind not calculating damage properly on ragdolled enemies. This was noticeable when kicking or using weapons like the spear or mace

  • Bots can now also make an enemy fall over if they're kicking it from behind, just like the player

  • Changed the ammunition boxes center of mass so it is less likely to fall over after throwing it

  • Updated the ammunition boxes description to inform about it also replenishing throwable gadgets (Like knives or fireballs) over time

  • Certain objects like first aid packs and ammunition boxes can now collide with ragdolled bots and vehicles

  • Increased throwing knife force and speed

  • The ballista is now controlled more directly and reacts to aiming instantly instead of slowly following it

Graphics

  • New and smooth smoke effects throughout the game

  • Fire has been overhauled completely featuring a new look as well as spreading behavior

  • It can also burn you and others, so watch out!

  • Smoke and embers are affected by wind too

  • Light emitted by

Source

Steam News / 14 March 2024

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