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- Diorama Break
Diorama Break's Kickstarter is 100% Funded!! Thank You!!
Steam post imageThank you all! I can't wait to show you what we have in store for this game! The campaign isn't over yet though, and we've just revealed some new stretch goals!! Read all about it here: https://www.kicks…
Store2 changesGameplay - Diorama Break
Demo Version 1.1.1 + 1.2.0 Changelog
1.1.1: Fixed a minor UI depth-sorting issue during timestop transition. Tweaked some tutorial dialogue. 1.2.0: Significant improvements to Combat UI/UX: Action target previews are now slightly differently colored when p…
Announcement4 changesFixUI/audio - Diorama Break
Demo Version 1.0.15 + 1.1.0 Changelog
1.0.15 Removed a stray root that you could get stuck in from a combat arena in Iris Forest 1.1.0 Fixed an issue with fonts missing a french character. Fixed a minor issue with dialogue flow in the demo's epilogue. Sever…
Store9 changesFixGameplay - Diorama Break
New Designer Reward Tiers Now Available on Kickstarter!
Announcing the addition of new "designer" reward tiers to our Kickstarter campaign!! More opportunities to get your ideas included in Diorama Break! Read all about it here: https://www.kickstarter.com/projects/massimog/…
Event1 change - Diorama Break
Kickstarter Devlog: How Diorama Break's Dialogue System Works
I've uploaded a new devlog to the blog discussing how Diorama Break's dialogue system was made, check it out here! If you'd like to vote on the next devlog's topic, you can do so on our kickstarter page!
Announcement1 changeGameplay - Diorama Break
Demo Version 1.0.12, 1.0.13, and 1.0.14 Changelog
1.0.12 Improvements and edits to French dialogue + a few minor tweaks to English as well. Final Boss now proceeds to next phase if no hits occur for a while. Minor fix for certain promo dialogue 1.0.13 Fixed a serious i…
Announcement3 changesFixGameplay - Diorama Break
Diorama Break is now LIVE on Kickstarter!
Click here to check it out! Let's all work together to make this project a big success! Can't back, but want to help the project anyway? Wishlist, follow, and leave a review on the demo's steam page! Share the trailer w…
Announcement - Diorama Break
Demo Version 1.0.10 + 1.0.11 Changelog
1.0.10 Fixed a specific piece of library text. 1.0.11 Some dialogue typo fixes. Improved the player's facing behavior when rubbing up against a wall, especially when using a gamepad. Added a small additional save point…
Announcement3 changesFixGameplay - Diorama Break
The Diorama Break Demo OST is now available!
Download it here! https://dioramabreak.bandcamp.com/album/diorama-break-demo-ost-first-break We'll also be uploading it to Youtube over the next week and a half in anticipation of the Kickstarter! Check out the first tr…
Announcement - Diorama Break
Demo Version 1.0.8 + 1.0.9 Changelog
1.0.8 Fixed a potential GPU memory leak related to combat target previews. 1.0.9 Minor enemy AI fix. Another slight balance tweak for final boss. Fixed an issue where auto-advancing dialogue would not show up in the log…
Announcement4 changesFixBalance - Diorama Break
Demo Version 1.0.6 + 1.0.7 Changelog
1.0.6 Fixed a crash that occurred when dying more than once. Fixed an issue where you could not enter the same player name(s) between runs. 1.0.7 Removed an warning that was spamming the debug logs. Further balance chan…
Announcement5 changesFixPerformance - Diorama Break
Demo Version 1.0.4 + 1.0.5 Changelog
1.0.4 Fixed a cutscene in Pro's house triggering incorrectly after being defeated in combat. Slightly increased selectable radius of actions select buttons. 1.0.5 Fixed an issue where the first game over message would a…
Announcement6 changesFixGameplay - Diorama Break
Demo Version 1.0.3 Changelog
Shortened some action descriptions that struggle to fit on screen. Enemies will no longer wait until the last possible moment to interrupt attacks targeting them. Fixed issue where full aim range (rather than just the a…
Announcement7 changesFixGameplay - Diorama Break
Demo Version 1.0.2 Changelog
Fixed a crash after beating Polema Fixed an issue that was causing music to reset erroneously during a stage transition Fixed an issue where combat music in iris forest would not loop after a phase transition if near th…
Announcement4 changesFixPerformance - Diorama Break
The Diorama Break Demo is now on Steam!
The full, finished, still-entirely-too-full-of-compromises Diorama Break demo is here! And in case you didn't notice, there's also a shiny new trailer up on the store page! A huge thank you to everyone who played and le…
Store3 changesCompatibilityGameplay - Diorama Break
The Diorama Break Chapter 1 Demo is out now on Itch.io in OPEN BETA!
While the full game is still in early development, over the past 14+ months we've been working hard on a demo of the game's first chapter. We're happy to announce that this demo is now available in OPEN BETA on Itch.io:…
Announcement2 changesCompatibilityBalance

