Full notes
Full Diorama Break update
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What changed
- Fixes
- Gameplay
- UI and audio
Diorama Break changes
1.0.4
Fixed a cutscene in Pro's house triggering incorrectly after being defeated in combat.
Slightly increased selectable radius of actions select buttons.
1.0.5
Fixed an issue where the first game over message would always play even on subsequent game overs.
Player stats now update properly immediately when changing equipment.
Fixed an area in iris forest using an incorrect footstep surface.
Fixed a possible softlock that could occur after walking back out of a cutscene trigger in the training area.
Couple dialogue typos fixed.
Enemies now take their targets bumping into them into account when targeting attacks, mitigating degenerate bump strategies against reactive foes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
