Full notes
Full Diorama Break update
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What changed
2 fixes0 additions2 changes0 removals
- Performance
- Balance
- Fixes
fixedFixed a potential GPU memory leak related to combat target previews.
changedAnother slight balance tweak for final boss.
fixedFixed an issue where auto-advancing dialogue would not show up in the log.
changedUI code stability tweak to mitigate a crash potentially related to gamepad shortcuts.
Diorama Break changes
fixedFixed a potential GPU memory leak related to combat target previews.
changedAnother slight balance tweak for final boss.
fixedFixed an issue where auto-advancing dialogue would not show up in the log.
changedUI code stability tweak to mitigate a crash potentially related to gamepad shortcuts.
1.0.8
Fixed a potential GPU memory leak related to combat target previews.
1.0.9
Minor enemy AI fix.
Another slight balance tweak for final boss.
Fixed an issue where auto-advancing dialogue would not show up in the log.
UI code stability tweak to mitigate a crash potentially related to gamepad shortcuts.
Source
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