Full notes
Full Diorama Break update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Diorama Break changes
1.0.12
Improvements and edits to French dialogue + a few minor tweaks to English as well.
Final Boss now proceeds to next phase if no hits occur for a while.
Minor fix for certain promo dialogue
1.0.13
Fixed a serious issue where player would be locked facing one axis when moving with the gamepad analog stick.
1.0.14
Added a small message at startup recommending keyboard and mouse controls.
Fixed a couple of minor tree layering issues in Iris Forest.
A special connection can now be made by pressing the gamepad sticks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
