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Steam News24 April 20262mo ago

Din's Champion now in Beta!

Not only is Din's Champion now in beta, we released an updated demo, and a new patch!

Full notes

Full Din's Champion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions16 changes4 removals
  • Compatibility
  • Gameplay
  • Balance
  • Fixes
  • Maps
addedNot only is Din's Champion now in beta, we released an updated demo, and a new patch!
changedThis patch makes some monster types more unique when nemesis, improved support quests, balances many things better, fixes several other minor issues.
changedchanged from alpha to beta
addedadded NemesisExtraMaxRejuvenationUse to Torva Shaman and Dark Orc Shaman
addedadded NemesisExtraMaxRetreats to Imp, Horror, Dark Elf Wizard, Zombie Horror, Zombie Dark Elf, and Dark Orc Shaman
changedincreased AddFealtyChance from 0.01 to 0.0125
AddFealtyChance0.010.0125AddFealtyChance increased, buffdrake ArmorMult/HealthMult1.0/1.01.5/1.5drake ArmorMult/HealthMult increased, buffchangeling DamagePercentPhysical/DamagePercentCold2.0/2.03.0/3.0changeling DamagePercentPhysical/DamagePercentCold increased, buffguardian DamagePercentPhysical4.06.0guardian DamagePercentPhysical increased, buff

Din's Champion changes

addedNot only is Din's Champion now in beta, we released an updated demo, and a new patch!
changedThis patch makes some monster types more unique when nemesis, improved support quests, balances many things better, fixes several other minor issues.
changedchanged from alpha to beta
addedadded NemesisExtraMaxRejuvenationUse to Torva Shaman and Dark Orc Shaman
addedadded NemesisExtraMaxRetreats to Imp, Horror, Dark Elf Wizard, Zombie Horror, Zombie Dark Elf, and Dark Orc Shaman

Not only is Din's Champion now in beta, we released an updated demo, and a new patch!

This patch makes some monster types more unique when nemesis, improved support quests, balances many things better, fixes several other minor issues.

0.900 change list:

  • changed from alpha to beta

  • added NemesisExtraMaxRejuvenationUse to Torva Shaman and Dark Orc Shaman

  • added NemesisExtraMaxRetreats to Imp, Horror, Dark Elf Wizard, Zombie Horror, Zombie Dark Elf, and Dark Orc Shaman

  • town attacks should start much closer to player town now

  • support quests are now considered priority 2 quests

  • increased AddFealtyChance from 0.01 to 0.0125

  • increased bomb damage another 20%

  • fixed crafting cloth chest armor not adding tailoring xp

  • now remove support status effect if quest is failed

  • increased drake ArmorMult/HealthMult from 1.0/1.0 to 1.5/1.5

  • increased changeling DamagePercentPhysical/DamagePercentCold from 2.0/2.0 to 3.0/3.0

  • increased guardian DamagePercentPhysical from 4.0 to 6.0

  • liches now have blink skill

  • now support status effects increase effective level 0.75 for each one (just changes the display number to try to reflect increased difficulty)

  • saplings and seedlings no longer have a chance to spawn items

  • fixed objects that use UseStatusEffect not using correct level

  • now bosses get a large temporary fire resistance bonus when they start fires

  • doubled chance of town levels (only new maps)

  • lightning damage from weather now scales with difficulty correctly

  • now when a support column is destroyed it will cause damage to blocks above it

  • fixed some faction issues between clans and town members (Tchey)

  • now can actually deliver clan to clan deliveries

  • now force window width + 1 if in borderless mode to prevent windows/drivers from making exclusive mode and possibly shifting window location

  • fixed new items not stacking correctly if same old item is equipped right then

  • fixed a few ways you could get a new item and it wasn't trying to stack on hotbar first

  • now settle plants better at beginning of world so much less likely to shift

  • now some of the taller desert plants fall when chopped down

  • made diamond block texture brighter

  • removed "only local quests" option from clan get quests screen

  • made berserk hit effect half size

  • changed magic chance blessing icon from treasure elixir to archaeology skill

  • changed font slightly to fix some bleed through issues

  • no longer get credit for secrets when explorer is not a player

  • changed deed intro from "Can place in a house..." to "Place on wall of valid room..."

  • simplified house deed text and color coded a little

  • now number of members for player clan includes all players

  • fixed some blending issues with door blocks

  • fixed logic error in Hazard::parentDestroyed

  • fixed some cases that were using ’ instead of '

  • changed world MapVersion to 15

  • changed PROTOCOL_VERSION to 162

Source

Steam News / 24 April 2026

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