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Steam News29 May 20261mo ago

Din's Champion patch 0.906

This patch balances a bunch of things better, makes it easier to find support quest locations, fixes some graphical issues, and fixes a few other minor issues. 0.

Full notes

Full Din's Champion update

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What changed

1 fix4 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Maps
addedchanged borderless window to only add 1 to width if matches current resolution
fixedfixed scarabus bursts never exploding (fixes any monster skills using CombatOnly & AlwaysWorks)
removedzombie fire thrower no longer needs to be able to see enemy to throw
changedincreased zombie fire thrower throw range from 600.0 to 800.0
changeddecreased skeleton archer minion bow attack ReuseTime from 2.0 to 1.0
addednow when add a recruit updates free houses count correctly
zombie fire thrower throw range600.0800.0zombie fire thrower throw range increased, buffskeleton archer minion bow attack ReuseTime2.01.0skeleton archer minion bow attack ReuseTime decreased, nerftown attack gate HealthMult2.05.0town attack gate HealthMult increased, buff

Din's Champion changes

addedchanged borderless window to only add 1 to width if matches current resolution
fixedfixed scarabus bursts never exploding (fixes any monster skills using CombatOnly & AlwaysWorks)
removedzombie fire thrower no longer needs to be able to see enemy to throw
changedincreased zombie fire thrower throw range from 600.0 to 800.0
changeddecreased skeleton archer minion bow attack ReuseTime from 2.0 to 1.0

This patch balances a bunch of things better, makes it easier to find support quest locations, fixes some graphical issues, and fixes a few other minor issues.

0.906 change list:

  • now all monsters can dig if blocks in way to attack player

  • now banners and trophies make nearby NPCs happy

  • changed borderless window to only add 1 to width if matches current resolution

  • made stalker hunter projectile brighter (turned off additive)

  • fixed scarabus bursts never exploding (fixes any monster skills using CombatOnly & AlwaysWorks)

  • made several of the ground traps larger so a little easier to see

  • zombie fire thrower no longer needs to be able to see enemy to throw

  • increased zombie fire thrower throw range from 600.0 to 800.0

  • decreased skeleton archer minion bow attack ReuseTime from 2.0 to 1.0

  • now when add a recruit updates free houses count correctly

  • traps can now "see" through blocks

  • now show on world map where nemesis/arch-nemesis support quests are

  • increased town attack gate HealthMult from 2.0 to 5.0

  • added anim to lich for blink

  • made Scarabus Burst explosion effect larger

Source

Steam News / 29 May 2026

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