Full notes
Full Din's Champion update
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What changed
- Balance
- Gameplay
- Fixes
Din's Champion changes
This patch adds natural affinity to items, improves minions, allows you to place blocks & torches directly from inventory, and fixes several other minor issues.
0.864 change list:
items can now have a natural affinity - if matching modifier added, gets a 5-20 level boost, and uses no unrealized potential
can now place blocks and torches from inventory
minions no longer have a vision cone (makes them much more responsive)
now sensesTime is half of normal if a player minion
all player minions now attack a bit faster
all player minions now get a increased AggressionMult
all player minions now get a movement speed boost
now damage to leader generates hate for a minion (not as much as if they are in defensive mode though)
fixed skills with augments using more mana than they are supposed to (Wraith_Magus)
environment fires will no longer start under water
decreased EnvironmentFireChance/EnvironmentFireChanceRepeating from 0.0025/0.0005 to 0.0020/0.0004
monster BladeOfDarkness can now only have 1 at a time (ulyssessword)
Blade of Darkness used as an augment now uses timed version instead of cancel version (ulyssessword)
now if hit escape while an item is on cursor, clears the cursor before anything else
added random buttons on pick 2nd/3rd specialty pages
now each time a menu starts to be shown, it will makes sure it is on screen (fixes some edge cases where you can move a menu off screen)
added fireworks at lifestone for boss/nemesis quests (Balavaeros)
changed Spark to Ego Spark to be a little more clear
fixed area name text location on setup world when carrying over a world
changed saveVersion to 315
Source
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