Update archive
Latest Digital TableTops VTT updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Another minor touchscreen fix
When the OS window manager is set to "landscape" mode, touch points were not getting flipped. They are now. Won't affect most people as most people are not using IR touch frames and those that are, most are not using la…
Touchscreen fix
Turns out the last update broke things if snap to grid was enabled and a touchscreen is used. I reverted the change so it should be working as before now.
Minor update 4-29-2026
Added a toggle for the movement rings that show up when a token is selected in the initiative tracker. You can show it on DM view only, both views, or neither. Extended the rings in yellow from 30'-60' to cover dashing.…
Minor Touchscreen Update
This update adds a new feature which has a very niche use-case: you can now lock movement for all tokens that aren't the active token during combat. "During combat" in this sense just means the initiative tracker is act…
I gave in an used a virtual display adapter to get more than 3 displays working
This has come up enough times, apparently people out there are using 3 displays while DMing. Seems overkill to me, but to each their own. I lacked the hardware necessary to test more than 2 displays on. Didn't occur to…
Minor update
Normally I don't do updates over the weekend as I wouldn't want to break anyone's game. But this one is pretty minor, so we should be okay. I improved how animated tiles are handled by creating better screenshots and ad…
Animated Tiles! New app name!
This has been a pretty big requested feature: you can now import animated tiles to the map and use them during your session. Pretty cool! It should accept just about any format, but webm is HIGHLY recommended. It modern…
Fixed Minor Bug (hopefully)
There have been a few reports lately of the app crashing on start up. None of that code has changed recently, but I did manage to hunt down a hard to find bug where it would try to set the player view to a display that…
New artist + tokens stats can be adjusted while adding
We welcome yet another artist, MapleMapsDnD! This brings the total free map count to 529 from 7 different artists! I also fixed some minor bugs and added an often requested feature: when adding a token (right-click anyw…
Add token fixed
The last build introduced a bug where you couldn't add any tokens to the map. Oops! Now you can :) Just right-click where you want to add the token and select the add token icon to pull up the list of all tokens. You ca…
Web/Mobile Update
Tiles should now be working on the web/mobile build. It may take a day or 2 for Google to approve the new build in the Play Store. Also made some performance enhancements while I was in there. I plan on making some GUI…
One of the biggest updates yet!
Lot's to go over here. Reminder: everything should be pretty intuitive but you can always click the "?" at any time using the program for a quick run-down of what's important for that screen. New feature: Assets An asse…
Another artist with 40 more free maps!!!
We welcome Snowysmaps to the Featured Artists section. There are quite a few caves, castles, and forest with even a few sci-fi maps in there. Steam is weird about posting URLS in here but Snowysmaps can be found on Patr…
Update 3-11-2026
Minor fixes, mostly for the browser/Android version. For performance reasons, line of sight on browser/Android is now limited to 120 feet. This doesn't affect the player view shown on a secondary display even if the bro…
Update 3-8-2026
Pretty minor update. You can now add what I call "static lights" when importing a map. They are already getting imported if stored in the file. Such as uvtt files from Dungeon Alchemist, dd2vtt files from DungeonDraft,…
Another Big Update
This one has been requested for a while and it went easier than expected. The way maps and tokens are handled in the main menu is completely revamped. Keywords For starters, you can now search for maps and tokens using…
Static Lighting now available!
For all the details, check out the lighting tutorial here: https://steamcommunity.com/app/3073720/discussions/0/756178376553825310/ Short version: lights are imported from uvtt (dd2vtt) files or Foundry modules. You can…
Update 2-25-2026
Minor updates. Biggest one is probably that the "virtual screen size" in settings now gets taken into account properly when no secondary monitor is detected. It was working before when there was a second screen, which i…
Another Pretty Big Update
2 new often requested features are now available: Token Health and Line of Sight! The first one is easy: there is a field on the token menu (right-click on token) to adjust the health of any token (can be player or NPC)…
Import/Export available
In the setting from the main menu (gear icon in the top right) you can now export/import your maps. This will be useful if you prepare maps on one computer and then transfer them to another to run the session. IT IS VER…
