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Steam News26 June 20242y ago

Diabotical Rogue - Version 0.21.25 (June 26, 2024) - Patch Notes

Visual changes The aim trainer platforms in the Hub have a new look. Fixed an issue where the particle effects of penetrating projectiles would become invisible after hitting one player (for example with the bullet pene

In this update6

Full notes

Full Diabotical Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions5 changes1 removal
  • Gameplay
  • Fixes
  • Maps
  • Performance
  • UI and audio
addedVisual changesThe aim trainer platforms in the Hub have a new look.
fixedVisual changesFixed an issue where the particle effects of penetrating projectiles would become invisible after hitting one player (for example with the bullet penetration upgrades of the Ironclad or the Heavy Sniper).
removedMapsRemoved duplicated asset files on all maps.
changedHub Changes:Cleanup on asset properties.
changedHub Changes:Collision fixes.
changedPerformanceCPU load optimizations related to vegetation rendering.

Diabotical Rogue changes

addedThe aim trainer platforms in the Hub have a new look.
fixedFixed an issue where the particle effects of penetrating projectiles would become invisible after hitting one player (for example with the bullet penetration upgrades of the Ironclad or the Heavy Sniper).
removedRemoved duplicated asset files on all maps.
changedCleanup on asset properties.
changedCollision fixes.

Visual changes

  • The aim trainer platforms in the Hub have a new look.

  • Fixed an issue where the particle effects of penetrating projectiles would become invisible after hitting one player (for example with the bullet penetration upgrades of the Ironclad or the Heavy Sniper).

Maps

  • Removed duplicated asset files on all maps.

Hub Changes:

  • Cleanup on asset properties.

  • Collision fixes.

Performance

  • CPU load optimizations related to vegetation rendering.

Map editor

  • Wind settings on foliage props with alpha shadows now work.

  • Fixed an issue where entity names behind the camera were being rendered in front of the camera.

  • Added an “Add Trigger” in the Trigger editor which spawns an actiontrigger at the crosshair’s position.

  • Added a “Toggle edit play” in the Trigger editor which enables/disables actiontriggers from being triggered while in edit mode.

Interface and HUD

  • Fixed an issue resulting in the number of frags with different Suits being recorded incorrectly in the achievement progress.

  • Updated Latin American Spanish, Spanish from Spain translations.

Source

Steam News / 26 June 2024

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