In this update4
Full notes
Full Diabotical Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
Diabotical Rogue changes
Interface and HUD
At the end of a round, a player from each team is now declared as the round’s team MVP together with a reason for earning that title.
It’s now possible to report players during a match through the scoreboard (holding the scoreboard open and pressing your zoom key will unlock the mouse and allow you to click on players on the scoreboard which then displays different options including Report Player).
Map editor
Added the actiontrigger event “Modify light”.
Added a new /merge_map command, which can allow you to choose between keeping an entity on the map currently being edited as it is or using the version in the map loaded through the merge_map command (can be useful to return parts of a map to what they were in an earlier version but not others, or if multiple map makers are working on the same map separately and want to combine their changes).
Maps
Wellspring changes:
Visibility occlusion fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
