In this update4
Full notes
Full Diabotical Rogue update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Performance
Diabotical Rogue changes
Gameplay
Fixed an issue with the Deflecto-disc upgrade for the Shield Field that resulted in incorrectly high amounts of damage being deflected.
Fixed an issue with the Tortoise passive upgrade when switching sizes as Tiny where the current armor ratio/armor percentage would be significantly different after switching.
Visual changes
Added the missing fresnel effect around Tiny’s small form.
Fixed particle effects leaving trailing images while using SMAA (Temporal).
Interface and HUD
Added a new animation for when cards are dealt.
Added a new icon for the Reload Marathon upgrade card.
Reworked the custom lobby mode selection - note that you will need to select a mode (Wipeout) in the lobby settings in order to launch a custom match.
Updated German, Russian translations.
Performance and stability
Fixed an issue where the Shield Field would cause frame rate drops.
Fixed a crash affecting Proton when antialising was turned on, which could also potentially happen on Windows or cause other issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
