Gameplay Fixed an issue where shields would not take damage if there wasn’t a solid surface in the direction of the shot.
In this update3
Full notes
Full Diabotical Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes2 additions1 change0 removals
Balance
Gameplay
Performance
UI and audio
fixedGameplayFixed an issue where shields would not take damage if there wasn’t a solid surface in the direction of the shot.
fixedGameplayFixed the Tortoise passive upgrade not working correctly while playing as Tiny after changing size.
addedVisual changesThere is a new antialiasing mode: SMAA (Temporal). This mode has better quality at the cost of performance and temporal blurring.
fixedInterface and HUDOverhaul of the visuals in the progression tree: - Links are now animated. - Nodes have particles on hover and when active. - New images and size for skins. Also all weapon images have the same rotation now. - Common nodes that are used on all suits now have a specific border. - Unlocked nodes have colored backgrounds depending on their type. - Hover tooltip cleanup and redesign. - Environment sound is now muted when entering the progression tree menu. - Fixed a bug with the progress bar of the suits not updating correctly.
addedInterface and HUDAdded a new icon for the Tortoise upgrade card.
changedInterface and HUDUpdated Brazilian Portuguese, Japanese, Latin American Spanish, Spanish from Spain translations.
Diabotical Rogue changes
fixedFixed an issue where shields would not take damage if there wasn’t a solid surface in the direction of the shot.
fixedFixed the Tortoise passive upgrade not working correctly while playing as Tiny after changing size.
addedThere is a new antialiasing mode: SMAA (Temporal). This mode has better quality at the cost of performance and temporal blurring.
fixedOverhaul of the visuals in the progression tree: - Links are now animated. - Nodes have particles on hover and when active. - New images and size for skins. Also all weapon images have the same rotation now. - Common nodes that are used on all suits now have a specific border. - Unlocked nodes have colored backgrounds depending on their type. - Hover tooltip cleanup and redesign. - Environment sound is now muted when entering the progression tree menu. - Fixed a bug with the progress bar of the suits not updating correctly.
addedAdded a new icon for the Tortoise upgrade card.
Gameplay
Fixed an issue where shields would not take damage if there wasn’t a solid surface in the direction of the shot.
Fixed the Tortoise passive upgrade not working correctly while playing as Tiny after changing size.
Visual changes
There is a new antialiasing mode: SMAA (Temporal). This mode has better quality at the cost of performance and temporal blurring.
Interface and HUD
AddedOverhaul of the visuals in the progression tree- Links are now animated. - Nodes have particles on hover and when active. - New images and size for skins. Also all weapon images have the same rotation now. - Common nodes that are used on all suits now have a specific border. - Unlocked nodes have colored backgrounds depending on their type. - Hover tooltip cleanup and redesign. - Environment sound is now muted when entering the progression tree menu. - Fixed a bug with the progress bar of the suits not updating correctly.
Added a new icon for the Tortoise upgrade card.
Updated Brazilian Portuguese, Japanese, Latin American Spanish, Spanish from Spain translations.
Crash warning: In the Locker/customization menu avoid clicking on any weapon, there is a crash in the current patch That crash has been fixed in version 0.21.39a which is available for download.