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Steam News16 July 20241y ago

Diabotical Rogue - Version 0.21.38 (July 16, 2024) - Patch Notes

Gameplay Fixed a hit registration issue when shooting players while shields were present on the map - we believe this was the recently introduced issue affecting hit registration in situations where there wasn’t any vis

In this update3

Full notes

Full Diabotical Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions2 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
fixedGameplayFixed a hit registration issue when shooting players while shields were present on the map - we believe this was the recently introduced issue affecting hit registration in situations where there wasn’t any visible lag.
fixedGameplayFixed a bug where shields could linger if players disconnected mid-round.
fixedGameplayFixed a bug where the Charge’s shield hitbox was offset from Tiny.
addedInterface and HUDAdded new icons for the following upgrade cards: Blood Pact, Mark for Delete.
addedInterface and HUDThe progress bar shown when inside a pickup now has an icon that matches the pickup type.
addedInterface and HUDAdded a description for the overtime announcement, explaining that there will be continuous ticking damage.

Diabotical Rogue changes

fixedFixed a hit registration issue when shooting players while shields were present on the map - we believe this was the recently introduced issue affecting hit registration in situations where there wasn’t any visible lag.
fixedFixed a bug where shields could linger if players disconnected mid-round.
fixedFixed a bug where the Charge’s shield hitbox was offset from Tiny.
addedAdded new icons for the following upgrade cards: Blood Pact, Mark for Delete.
addedThe progress bar shown when inside a pickup now has an icon that matches the pickup type.

Gameplay

  • Fixed a hit registration issue when shooting players while shields were present on the map - we believe this was the recently introduced issue affecting hit registration in situations where there wasn’t any visible lag.

  • Fixed a bug where shields could linger if players disconnected mid-round.

  • Fixed a bug where the Charge’s shield hitbox was offset from Tiny.

Interface and HUD

  • Added new icons for the following upgrade cards: Blood Pact, Mark for Delete.

  • The progress bar shown when inside a pickup now has an icon that matches the pickup type.

  • Added a description for the overtime announcement, explaining that there will be continuous ticking damage.

  • Fixed an issue where announcements would get stuck and be shown indefinitely.

  • Updated Brazilian Portuguese, Japanese, Korean, Latin American Spanish, Spanish from Spain translations.

Visual changes

  • Tiny’s grow and shrink visual effects now last longer so that the size change ability is better communicated.

  • Tweaked the visual effects of the Grenade Launcher grenades when the artifact “Floor is Lava” is active.

Source

Steam News / 16 July 2024

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