Update history
Latest Devoured Time updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Devoured Time
New Version Alpha 2.0
With this new patch you can see the path the games going in. This patch has 3 scenarios to complete. They are complete story wise, but none of the lore and hidden objects are in yet so don’t worry about looking for them…
Announcement1 changeMaps - Devoured Time
Patch Update
Working on UI between the three Scenarios which is coming along. All three main goals are finished, some bugs were found but they are minor and will be fixed by this weekend. The plan is to release the next patch this w…
Announcement1 changeFixUI/audio - Devoured Time
Tester/QA Wanted
The first three scenarios are complete as I mentioned in the previous announcement. There is still polish and lore items to be added, but main goals are done. Before the patch goes live I wanted to see if anyone wants t…
Store1 change - Devoured Time
New Images
New images of the Exploration Scenario. https://www.facebook.com/DevouredTime/
Announcement1 changeGameplay - Devoured Time
New Video - Updated Scenario
Its been a while but heres a new video. It contains info on scenarios and shows a bit on the UI. https://youtu.be/Xq9LUzre7ww
Announcement1 changeUI/audio - Devoured Time
More Screen Shots
https://www.facebook.com/DevouredTime/ First combat scenario has you playing as a female magic user. The new images on Facebook show the current combat UI and also some spells in action. She has five actions, two melee…
Announcement1 changeBalance - Devoured Time
Update
Check some new images posted on Devoured Time's facebook page.... https://www.facebook.com/DevouredTime/ This scenario takes place inside and outside of a mansion. I’m currently populating the mansion with static items…
Store1 change - Devoured Time
New Images
Uploaded some new images to Devoured Time's facebook page. They are from the first story scenerio. https://www.facebook.com/DevouredTime/
Announcement1 changeGameplay - Devoured Time
Progress Update
Check out the youtube video, mostly about UI for single player. https://youtu.be/BrzZedrvoek
Announcement1 changeUI/audio - Devoured Time
Game Progress, feedback, and future plans
Game Progress, feedback, and future plans Over the past 6 months Devoured Time’s progress has be sporadic and seemingly unorganized. Looking at it from a customer’s perspective it must seem like nothing is getting done.…
Announcement1 changeBalance - Devoured Time
Facebook
Since the main website needs alot of work and time is a factor I've decided to make a facebook page instead. It will get updated with more pics and videos and people can also use it as a place to chat and ask questions.…
Announcement1 changeGameplay - Devoured Time
Updates
Since the game is moving along at a decent pace, weekly updates will be changing a bit. Instead of an update just saying still working on this or that, updates will now come when something is patched, or a new feature i…
Announcement1 changeGameplay - Devoured Time
Building System
Updated Devoured Time, not calling it a patch but there is new content. I created a short video, here’s the Link https://youtu.be/5o4JlmFHAgU The sound cut out at the end of the video, I will update that later. All the…
Announcement1 changeUI/audio - Devoured Time
Weekly Update 16
Started work on the building system, will release that early like the combat system. As mentioned in the patch notes, the combat system is still a work in progress so it will get better as time goes on. The plan is to g…
Patch notes1 changeBalance - Devoured Time
Combat System
First version of combat system has been patched. Check out video for info. https://youtu.be/URvY9hyQ05g
Announcement - Devoured Time
Weekly Update 15
A new patch will be coming out soon with the early version of the combat system. I’m currently just working on a new video series going over the ins and outs of the system, and showing its current state. When that’s don…
Announcement1 changeGameplay

