HomeGamesUpdatesPricingMethodology
Steam News7 December 201510y ago

Update

Check some new images posted on Devoured Time's facebook page.... https://www.facebook.com/DevouredTime/ This scenario takes place inside and outside of a mansion.

Full notes

Full Devoured Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedCheck some new images posted on Devoured Time's facebook page.... https://www.facebook.com/DevouredTime/ This scenario takes place inside and outside of a mansion. I’m currently populating the mansion with static items and lights. It’s quite dark, but for this scenario its part of the theme. Once I finish populating the mansion and adding in the intractable objects, ill focus on the combat scenario. Thanks for supporting Devoured Time’s development.

Devoured Time changes

addedCheck some new images posted on Devoured Time's facebook page.... https://www.facebook.com/DevouredTime/ This scenario takes place inside and outside of a mansion. I’m currently populating the mansion with static items and lights. It’s quite dark, but for this scenario its part of the theme. Once I finish populating the mansion and adding in the intractable objects, ill focus on the combat scenario. Thanks for supporting Devoured Time’s development.

Check some new images posted on Devoured Time's facebook page.... https://www.facebook.com/DevouredTime/ This scenario takes place inside and outside of a mansion. I’m currently populating the mansion with static items and lights. It’s quite dark, but for this scenario its part of the theme. Once I finish populating the mansion and adding in the intractable objects, ill focus on the combat scenario. Thanks for supporting Devoured Time’s development.

Source

Steam News / 7 December 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.