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Steam News12 October 201510y ago

Weekly Update 16

Started work on the building system, will release that early like the combat system. As mentioned in the patch notes, the combat system is still a work in progress so it will get better as time goes on.

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What changed

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  • Balance
changedStarted work on the building system, will release that early like the combat system. As mentioned in the patch notes, the combat system is still a work in progress so it will get better as time goes on. The plan is to get the building system working better and create a few survival style scenarios so people can have things to do during development. Those scenarios will play out like hybrid tower defense games. You will have to survive wave after wave of enemies while repairing towers. Killing the enemies will give you build points and health potions. Pretty simple for now, more or less something to play while the single player is being developed. I plan to release the building patch soon, then follow it up with those scenarios. As always thanks for your support.

Devoured Time changes

changedStarted work on the building system, will release that early like the combat system. As mentioned in the patch notes, the combat system is still a work in progress so it will get better as time goes on. The plan is to get the building system working better and create a few survival style scenarios so people can have things to do during development. Those scenarios will play out like hybrid tower defense games. You will have to survive wave after wave of enemies while repairing towers. Killing the enemies will give you build points and health potions. Pretty simple for now, more or less something to play while the single player is being developed. I plan to release the building patch soon, then follow it up with those scenarios. As always thanks for your support.

Started work on the building system, will release that early like the combat system. As mentioned in the patch notes, the combat system is still a work in progress so it will get better as time goes on. The plan is to get the building system working better and create a few survival style scenarios so people can have things to do during development. Those scenarios will play out like hybrid tower defense games. You will have to survive wave after wave of enemies while repairing towers. Killing the enemies will give you build points and health potions. Pretty simple for now, more or less something to play while the single player is being developed. I plan to release the building patch soon, then follow it up with those scenarios. As always thanks for your support.

Source

Steam News / 12 October 2015

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