HomeGamesUpdatesPricingMethodology
Steam News17 April 20264mo ago

Regular Update (experimental)

Experimental 1.0.17866 Fix behavior value search not finding an identifier or coordinate without a number Fix issues caused by a "Break" instruction at the top of a sub-behavior while inside a loop in the outer calling

In this update1

Full notes

Full Desynced update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions0 changes0 removals
  • Gameplay
fixedExperimental 1.0.17866Fix behavior value search not finding an identifier or coordinate without a number
fixedExperimental 1.0.17866Fix issues caused by a "Break" instruction at the top of a sub-behavior while inside a loop in the outer calling behavior
fixedExperimental 1.0.17866Fix issues with the preview of very large multi-blueprints (buildings in the distance being not shown or not clickable)
addedExperimental 1.0.17866Request a new path when a unit that wants to undock while being blocked by something gets force undocked (i.e. due to its garage getting destroyed) and placed into a tile that isn't adjacent to where its movement path starts (avoid it jumping over multiple tiles)
addedExperimental 1.0.17866Add 30 recently added and modified strings temporarily localized via machine translation

Desynced changes

fixedFix behavior value search not finding an identifier or coordinate without a number
fixedFix issues caused by a "Break" instruction at the top of a sub-behavior while inside a loop in the outer calling behavior
fixedFix issues with the preview of very large multi-blueprints (buildings in the distance being not shown or not clickable)
addedRequest a new path when a unit that wants to undock while being blocked by something gets force undocked (i.e. due to its garage getting destroyed) and placed into a tile that isn't adjacent to where its movement path starts (avoid it jumping over multiple tiles)
addedAdd 30 recently added and modified strings temporarily localized via machine translation

Experimental 1.0.17866

  • Fix behavior value search not finding an identifier or coordinate without a number

  • Fix issues caused by a "Break" instruction at the top of a sub-behavior while inside a loop in the outer calling behavior

  • Fix issues with the preview of very large multi-blueprints (buildings in the distance being not shown or not clickable)

  • Request a new path when a unit that wants to undock while being blocked by something gets force undocked (i.e. due to its garage getting destroyed) and placed into a tile that isn't adjacent to where its movement path starts (avoid it jumping over multiple tiles)

  • Add 30 recently added and modified strings temporarily localized via machine translation

Reminder that Experimental is exactly that, back up your saves!

view

Source

Steam News / 17 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.