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Steam News 17 April 20261mo ago

Regular Update (experimental)

Experimental 1.0.17819 Additions Added voice acting credits Changes Added metalbar and metalplate back to broken desert pod explorable loot Updated visibility range on Defense Block and Engineer to match range of Power…

Update log

Full Desynced update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix2 additions10 changes0 removals
  • UI and audio
  • Gameplay
  • Store
  • Performance
  • Workshop
  • Fixes
addedAdditionsAdded voice acting credits
addedChangesAdded metalbar and metalplate back to broken desert pod explorable loot
changedChangesUpdated visibility range on Defense Block and Engineer to match range of Power Field components
changedChangesChanged Virus Protection description
changedChangesAdjusted the way Sending to shared storage works with Item Transporter Only to avoid making unfulfillable orders
changedChangesReduced blight power loop sound volume

Experimental 1.0.17819

Additions

  • Added voice acting credits

Changes

  • Added metalbar and metalplate back to broken desert pod explorable loot

  • Updated visibility range on Defense Block and Engineer to match range of Power Field components

  • Show the infinity button for Loop Units (Range) behavior instruction which uses visibility range

  • AOE repairers will also repair docked units

  • Swapped Long and Short Range in description of Twin Autocannons and the Recoilless Rifle

  • Changed Virus Protection description

  • Adjusted the way Sending to shared storage works with Item Transporter Only to avoid making unfulfillable orders

  • Reduced blight power loop sound volume

Fixes

  • Significant performance improvement to processing of proximity component triggering (i.e. weapons or repairers).

  • Fix for Voice volume being too low

  • Fix register links sometimes drawing incompletely and logging a Lua error when there is a behavior that uses "Parameter Event" nodes

  • Fix for turret links disappearing on bug units

  • Fix for scroll speed slider jumping around when it goes above/below 100%

  • Fix batteries/capacitors and storage components properly match with Has Like Component instruction

  • Fix for GetResearchRequirement instruction failing when trying to get required tech of a top level tech

  • Limit component overclock and power use by charge/production time (i.e. when charge time is shortened from 1.0 to the minimum 0.2 seconds it won't overclock above 500%)

  • Fix relocate not working when a non-square building (i.e. 2x1 or 3x2) is moved 90 degree rotated to a location that has the top-left tile shared with the old location

  • Fixed wrong vertex coloring on alien building 3D model causing visual artifacts

  • Fix for "Run on Selection" sometimes not updating behaviors since version 1.0.17789

  • Fix for alien units that are docked from their core lacking power

  • Fix "Bitwise Op" instruction with "Shift Right" and negative input values

  • Fix logging of a Lua error when using behavior instructions like "Get from Component Remotely" on a AI Behavior Controller targeting the mothership

  • Fixes for unit duplication with virus possessor

  • Fix for certain recipes not showing

Reminder that Experimental is exactly that, back up your saves!

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Source

Steam News / 17 April 2026

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