In this update2
Full notes
Full Deified update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Balance
Deified changes
PATCH 0.2.10
A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.
BUG FIXES
Fixed empty tile targeted confirmation popup preventing validation of multi-target abilities
Fixed empty target tile confirmation popup being displayed for self-target abilities and abilities affecting tiles
Fixed additional optional rooms from Library bonus being able to roll invalid rewards
Fixed Tenet rewind not creating a return point at the end of a rewind, making abilities used after a rewind non-rewindable
Fixed Karma ability preview sometimes not showing the best outcome or displaying incorrect displacement previews
Fixed Shaken duration not refreshing when reapplied (fixing The General being hittable only every other turn)
Fixed multiple issues with Midas Oil Lamp Relic
BALANCE & QOL
Aslan no longer has reduced damage per hit taken this turn
Mesis is no longer immune to non-critical hits, is now immune to critical hits, and gains Elusive each turn
Added highlights to tiles where Empusa would pull the player
Empusa no longer swaps health with Sator under 10% HP, no longer adds blood to tiles, no longer gains increased damage from nearby blood, now deals more base damage and double damage against bleeding targets
Archers and Mages on floor 1 now move away after attacking
Cartographer upgrades can now be toggled on and off (still not refundable)
Removed and refunded the Library upgrade allowing multiple purchases
(Note that these changes are quick fixes for the most frustrating bosses and may still be fully reworked in the future.)
We’re continuing to work actively on your feedback to improve the game across all aspects. Thanks again for your support, and please keep sharing your thoughts.
Source
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