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Steam News11 May 20261mo ago

Deified 0.2.10: Boss Adjustments, Karma Fixes & QoL Improvements

PATCH 0.2.10 A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.

In this update2

Full notes

Full Deified update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions3 changes3 removals
  • Fixes
  • Events
  • Balance
fixedBUG FIXESFixed empty tile targeted confirmation popup preventing validation of multi-target abilities
fixedBUG FIXESFixed empty target tile confirmation popup being displayed for self-target abilities and abilities affecting tiles
fixedBUG FIXESFixed additional optional rooms from Library bonus being able to roll invalid rewards
fixedBUG FIXESFixed Tenet rewind not creating a return point at the end of a rewind, making abilities used after a rewind non-rewindable
fixedBUG FIXESFixed Karma ability preview sometimes not showing the best outcome or displaying incorrect displacement previews
fixedBUG FIXESFixed Shaken duration not refreshing when reapplied (fixing The General being hittable only every other turn)

Deified changes

fixedFixed empty tile targeted confirmation popup preventing validation of multi-target abilities
fixedFixed empty target tile confirmation popup being displayed for self-target abilities and abilities affecting tiles
fixedFixed additional optional rooms from Library bonus being able to roll invalid rewards
fixedFixed Tenet rewind not creating a return point at the end of a rewind, making abilities used after a rewind non-rewindable
fixedFixed Karma ability preview sometimes not showing the best outcome or displaying incorrect displacement previews

PATCH 0.2.10

A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.

BUG FIXES

  • Fixed empty tile targeted confirmation popup preventing validation of multi-target abilities

  • Fixed empty target tile confirmation popup being displayed for self-target abilities and abilities affecting tiles

  • Fixed additional optional rooms from Library bonus being able to roll invalid rewards

  • Fixed Tenet rewind not creating a return point at the end of a rewind, making abilities used after a rewind non-rewindable

  • Fixed Karma ability preview sometimes not showing the best outcome or displaying incorrect displacement previews

  • Fixed Shaken duration not refreshing when reapplied (fixing The General being hittable only every other turn)

  • Fixed multiple issues with Midas Oil Lamp Relic

BALANCE & QOL

  • Aslan no longer has reduced damage per hit taken this turn

  • Mesis is no longer immune to non-critical hits, is now immune to critical hits, and gains Elusive each turn

  • Added highlights to tiles where Empusa would pull the player

  • Empusa no longer swaps health with Sator under 10% HP, no longer adds blood to tiles, no longer gains increased damage from nearby blood, now deals more base damage and double damage against bleeding targets

  • Archers and Mages on floor 1 now move away after attacking

  • Cartographer upgrades can now be toggled on and off (still not refundable)

  • Removed and refunded the Library upgrade allowing multiple purchases

(Note that these changes are quick fixes for the most frustrating bosses and may still be fully reworked in the future.)

We’re continuing to work actively on your feedback to improve the game across all aspects. Thanks again for your support, and please keep sharing your thoughts.

Source

Steam News / 11 May 2026

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