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Steam News30 June 20265d ago

Deified 0.4.3: Curses Update

PATCH 0.4.3 - CURSES UPDATE The Citadel has become even more dangerous. This update introduces one of the biggest progression systems added to Deified so far: Curses.

In this update3

Full notes

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What changed

2 fixes4 additions0 changes0 removals
  • Balance
  • Gameplay
addedPATCH 0.4.3 - CURSES UPDATEThis update introduces one of the biggest progression systems added to Deified so far: Curses . Unlock them by completing runs, enable them before starting a new run to increase the challenge, earn greater rewards and unlock additional skill points.
fixedPATCH 0.4.3 - CURSES UPDATEAlongside this new system, we've continued improving combat balance, reworked several Relics and synergies, added new progression features and fixed numerous bugs.
addedNEW FEATURE - CURSESUnlock Curses by winning runs • Activate Curses before starting a run to increase difficulty and rewards • Unlock additional Skill Points by completing runs with more active Curses • Existing saves with more than 30 Essences have been reset to the new 30-point cap and will require redistributing Skill Points
fixedBUG FIXESFixed Library bonus allowing movement through obstacles • Fixed "Kill 3 enemies at once with a trap" achievement sometimes not working with barrels
addedBALANCE & QOLEquipment slots can now be reordered • Relic tooltips now display both generated Precision and expected damage after all modifiers • Slots requiring to be used last now ignore unusable slots • Pushes and pulls now originate from the center of the area when applicable • Tenet Legendary Relic now deals 20% of the target's current Health at every level • Empusa uncommon Acrobat Relic reworked • Lazaros uncommon Hard Skin, rare Archery and rare Brute Relics have been reworked when used on corpses • Karma weapon now scales with all Karma cards drawn this turn • Assassin weapon damage reduced • Brute weapon now gains +1 base damage per player level • Assassin final synergy now grants Overloaded on kill if you don't already have it • Brute synergies have been reorganized and reworked • Lazaros boss fight has been adjusted to be less trivial • Contagion reworked: now transfers only half the stacks of each debuff • Added a Cartographer upgrade modifying Challenge rewards • Added Library bonuses affecting summons • Added an autosave disclaimer when launching the game • Improved Fatigue tracking • Added run history to the Archives
addedBALANCE & QOLWe're continuing to iterate on Curses and the overall progression systems. We can't wait to hear what you think of this new challenge!

Deified changes

addedThis update introduces one of the biggest progression systems added to Deified so far: Curses . Unlock them by completing runs, enable them before starting a new run to increase the challenge, earn greater rewards and unlock additional skill points.
fixedAlongside this new system, we've continued improving combat balance, reworked several Relics and synergies, added new progression features and fixed numerous bugs.
addedUnlock Curses by winning runs • Activate Curses before starting a run to increase difficulty and rewards • Unlock additional Skill Points by completing runs with more active Curses • Existing saves with more than 30 Essences have been reset to the new 30-point cap and will require redistributing Skill Points
fixedFixed Library bonus allowing movement through obstacles • Fixed "Kill 3 enemies at once with a trap" achievement sometimes not working with barrels
addedEquipment slots can now be reordered • Relic tooltips now display both generated Precision and expected damage after all modifiers • Slots requiring to be used last now ignore unusable slots • Pushes and pulls now originate from the center of the area when applicable • Tenet Legendary Relic now deals 20% of the target's current Health at every level • Empusa uncommon Acrobat Relic reworked • Lazaros uncommon Hard Skin, rare Archery and rare Brute Relics have been reworked when used on corpses • Karma weapon now scales with all Karma cards drawn this turn • Assassin weapon damage reduced • Brute weapon now gains +1 base damage per player level • Assassin final synergy now grants Overloaded on kill if you don't already have it • Brute synergies have been reorganized and reworked • Lazaros boss fight has been adjusted to be less trivial • Contagion reworked: now transfers only half the stacks of each debuff • Added a Cartographer upgrade modifying Challenge rewards • Added Library bonuses affecting summons • Added an autosave disclaimer when launching the game • Improved Fatigue tracking • Added run history to the Archives

PATCH 0.4.3 - CURSES UPDATE

The Citadel has become even more dangerous.

This update introduces one of the biggest progression systems added to Deified so far: Curses. Unlock them by completing runs, enable them before starting a new run to increase the challenge, earn greater rewards and unlock additional skill points.

Alongside this new system, we've continued improving combat balance, reworked several Relics and synergies, added new progression features and fixed numerous bugs.

As always, thank you for all your feedback and support throughout Early Access!

NEW FEATURE - CURSES

  • Unlock Curses by winning runs • Activate Curses before starting a run to increase difficulty and rewards • Unlock additional Skill Points by completing runs with more active Curses • Existing saves with more than 30 Essences have been reset to the new 30-point cap and will require redistributing Skill Points

BUG FIXES

  • Fixed Library bonus allowing movement through obstacles • Fixed "Kill 3 enemies at once with a trap" achievement sometimes not working with barrels

BALANCE & QOL

  • Equipment slots can now be reordered • Relic tooltips now display both generated Precision and expected damage after all modifiers • Slots requiring to be used last now ignore unusable slots • Pushes and pulls now originate from the center of the area when applicable • Tenet Legendary Relic now deals 20% of the target's current Health at every level • Empusa uncommon Acrobat Relic reworked • Lazaros uncommon Hard Skin, rare Archery and rare Brute Relics have been reworked when used on corpses • Karma weapon now scales with all Karma cards drawn this turn • Assassin weapon damage reduced • Brute weapon now gains +1 base damage per player level • Assassin final synergy now grants Overloaded on kill if you don't already have it • Brute synergies have been reorganized and reworked • Lazaros boss fight has been adjusted to be less trivial • Contagion reworked: now transfers only half the stacks of each debuff • Added a Cartographer upgrade modifying Challenge rewards • Added Library bonuses affecting summons • Added an autosave disclaimer when launching the game • Improved Fatigue tracking • Added run history to the Archives

We're continuing to iterate on Curses and the overall progression systems. We can't wait to hear what you think of this new challenge!

Source

Steam News / 30 June 2026

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