What changed
3 fixes3 additions0 changes0 removals
- Balance
- Gameplay
- UI and audio
- Events
addedPATCH 0.4.0 - EGO ARRIVESWe’re incredibly excited to finally introduce Ego, a brand new floor focused on reflections, illusions and dangerous interactions. This update also includes a large amount of balance changes, quality of life improvements, boss adjustments, new dialogs, new Relic names, an end-of-run recap and many fixes across the entire game.
addedNEW FEATUREAdded the new Ego floor
addedBALANCE & QOLNew names for Relics • Added new conditional dialogs • Added Purse description to tile tooltips • Added animation when enemies apply modifiers to player Relic slots • Added visual indicator on Relic slots receiving Efficiency bonuses from Karma units • Animation speed settings and “speed up” key now also affect AI pause time, greatly reducing long fight duration • Empusa Efficiency bonus from missing health is now global instead of affecting only Empusa Relics • Aslan first synergy is no longer limited to Aslan Relics used • Karma first synergy reworked: now grants “Overloaded” the first time you receive a negative effect each turn • Poison Cloud immunity moved from Lazaros Hardskin Relic to Lazaros first synergy, synergy thresholds are now 3/5/8 • Clicking Sator’s portrait with a selected Relic now instantly uses it on the player tile if possible • Added “Quick targeting” keybind (CTRL by default) for faster targeting and confirmations • Added end-of-run recap screen. Please let us know if there are additional stats you would like to see there!
fixedBOSS & ENEMY CHANGESAslan summoner replaced with an Aslan mage • Aslan now has 1 MP and a real attack, and gets stunned when all allies are dead • Lazaros Zombies now have 50% less health, +1 MP and deal much more damage • Empusa Flayers reflected damage no longer scales with Efficiency and now deals fixed damage based on Rage • Empusa no longer deals double damage to Bleeding targets, but now absorbs nearby blood for Armor and gains permanent Reach when allies die
fixedBUG FIXESGold Purse from Thief summons are no longer destroyed when targeted • Relics are now checked for valid merge when loading a run • Fixed Archery boss pushing farther than intended in some cases • Fixed challenges failing after being marked as completed • Fixed some challenge incompatibilities • Fixed multiple other issues related to challenges • Fixed overlapping text in Sator stats panel on first opening • Fixed a rare Forge softlock
fixedBUG FIXESWe’re continuing to work actively on your feedback to improve every aspect of Deified. We can’t wait to hear what you think about Ego.
Deified changes
addedWe’re incredibly excited to finally introduce Ego, a brand new floor focused on reflections, illusions and dangerous interactions. This update also includes a large amount of balance changes, quality of life improvements, boss adjustments, new dialogs, new Relic names, an end-of-run recap and many fixes across the entire game.
addedAdded the new Ego floor
addedNew names for Relics • Added new conditional dialogs • Added Purse description to tile tooltips • Added animation when enemies apply modifiers to player Relic slots • Added visual indicator on Relic slots receiving Efficiency bonuses from Karma units • Animation speed settings and “speed up” key now also affect AI pause time, greatly reducing long fight duration • Empusa Efficiency bonus from missing health is now global instead of affecting only Empusa Relics • Aslan first synergy is no longer limited to Aslan Relics used • Karma first synergy reworked: now grants “Overloaded” the first time you receive a negative effect each turn • Poison Cloud immunity moved from Lazaros Hardskin Relic to Lazaros first synergy, synergy thresholds are now 3/5/8 • Clicking Sator’s portrait with a selected Relic now instantly uses it on the player tile if possible • Added “Quick targeting” keybind (CTRL by default) for faster targeting and confirmations • Added end-of-run recap screen. Please let us know if there are additional stats you would like to see there!
fixedAslan summoner replaced with an Aslan mage • Aslan now has 1 MP and a real attack, and gets stunned when all allies are dead • Lazaros Zombies now have 50% less health, +1 MP and deal much more damage • Empusa Flayers reflected damage no longer scales with Efficiency and now deals fixed damage based on Rage • Empusa no longer deals double damage to Bleeding targets, but now absorbs nearby blood for Armor and gains permanent Reach when allies die
fixedGold Purse from Thief summons are no longer destroyed when targeted • Relics are now checked for valid merge when loading a run • Fixed Archery boss pushing farther than intended in some cases • Fixed challenges failing after being marked as completed • Fixed some challenge incompatibilities • Fixed multiple other issues related to challenges • Fixed overlapping text in Sator stats panel on first opening • Fixed a rare Forge softlock
PATCH 0.4.0 - EGO ARRIVES
The Citadel hides many secrets… and today, one of its most twisted floors finally opens.
We’re incredibly excited to finally introduce Ego, a brand new floor focused on reflections, illusions and dangerous interactions. This update also includes a large amount of balance changes, quality of life improvements, boss adjustments, new dialogs, new Relic names, an end-of-run recap and many fixes across the entire game.
As always, thank you so much to everyone playing Deified, sharing feedback, reporting bugs and supporting the project during Early Access. Your feedback continues to shape the game every day.
NEW FEATURE
BALANCE & QOL
New names for Relics • Added new conditional dialogs • Added Purse description to tile tooltips • Added animation when enemies apply modifiers to player Relic slots • Added visual indicator on Relic slots receiving Efficiency bonuses from Karma units • Animation speed settings and “speed up” key now also affect AI pause time, greatly reducing long fight duration • Empusa Efficiency bonus from missing health is now global instead of affecting only Empusa Relics • Aslan first synergy is no longer limited to Aslan Relics used • Karma first synergy reworked: now grants “Overloaded” the first time you receive a negative effect each turn • Poison Cloud immunity moved from Lazaros Hardskin Relic to Lazaros first synergy, synergy thresholds are now 3/5/8 • Clicking Sator’s portrait with a selected Relic now instantly uses it on the player tile if possible • Added “Quick targeting” keybind (CTRL by default) for faster targeting and confirmations • Added end-of-run recap screen. Please let us know if there are additional stats you would like to see there!
BOSS & ENEMY CHANGES
Aslan summoner replaced with an Aslan mage • Aslan now has 1 MP and a real attack, and gets stunned when all allies are dead • Lazaros Zombies now have 50% less health, +1 MP and deal much more damage • Empusa Flayers reflected damage no longer scales with Efficiency and now deals fixed damage based on Rage • Empusa no longer deals double damage to Bleeding targets, but now absorbs nearby blood for Armor and gains permanent Reach when allies die
BUG FIXES
We’re continuing to work actively on your feedback to improve every aspect of Deified. We can’t wait to hear what you think about Ego.