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Steam News4 May 20262mo ago

Deified 0.2.7: Major Fixes, AI Improvements & System Reliability

PATCH 0.2.7 A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.

In this update1

Full notes

Full Deified update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

25 fixes0 additions2 changes4 removals
  • Fixes
  • Gameplay
  • Balance
fixedBUG FIXES & IMPROVEMENTSFixed Aslan last synergy not working on the first turn
fixedBUG FIXES & IMPROVEMENTSFixed softlocks related to Reflection and Thingy on Karma floor
fixedBUG FIXES & IMPROVEMENTSFixed Lords giving their weapon multiple times when killed last
fixedBUG FIXES & IMPROVEMENTSFixed weapon limits (now 4 on floor one and 8 total instead of 3 and 9)
fixedBUG FIXES & IMPROVEMENTSFixed selected weapon not being upgraded after a run until reselected
fixedBUG FIXES & IMPROVEMENTSFixed “Targeted” status not working as intended

Deified changes

fixedFixed Aslan last synergy not working on the first turn
fixedFixed softlocks related to Reflection and Thingy on Karma floor
fixedFixed Lords giving their weapon multiple times when killed last
fixedFixed weapon limits (now 4 on floor one and 8 total instead of 3 and 9)
fixedFixed selected weapon not being upgraded after a run until reselected

PATCH 0.2.7

A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.

BUG FIXES & IMPROVEMENTS

  • Fixed Aslan last synergy not working on the first turn

  • Fixed softlocks related to Reflection and Thingy on Karma floor

  • Fixed Lords giving their weapon multiple times when killed last

  • Fixed weapon limits (now 4 on floor one and 8 total instead of 3 and 9)

  • Fixed selected weapon not being upgraded after a run until reselected

  • Fixed “Targeted” status not working as intended

  • Fixed achievement related to slot bonuses

  • Fixed softlock when supports flee during a Lord fight

  • Fixed “No synergy” slot modifier so it doesn’t reduce synergy when equipping identical relics

  • Fixed “Reset other cooldown” slot modifier working only once per run

  • Fixed Empusa bonus based on missing health not refreshing until Sator uses a Relic

  • Fixed previewing an Empusa ability with insufficient health instantly ending the run

  • Fixed relics swapping position sometimes becoming unusable

  • Fixed “Obol per fight” bonus not granting obols

  • Fixed achievement for dealing 3 critical hits in a row

  • Fixed Archives showing unlocked relics as unknown

  • Fixed entities killed by bleeding while falling not disappearing

  • Fixed fall damage preview

  • Fixed debuff spread bonus

  • Fixed slot modifiers applying status incorrectly requiring line of sight

  • Support enemies no longer target other supports

  • Multi-target Karma abilities now display one roll per target

  • Removed loud noise when summoning Elite Reflection

  • Targeting an empty tile with non-summoning multi-target abilities now confirms properly

  • “Quick” granted by a relic no longer instantly resets that same relic

  • Improved AI to correctly use the “Quick” status

  • Forges can no longer offer the same bonus multiple times

  • Fixed untargetable tile in Midas arena

  • Fixed 3rd floor Cartographer bonus not applying correctly

  • Fixed 3rd floor options not being consistent after reload

  • Various small fixes, improvements and text corrections Join our Discord to share your thoughts and the problems you encountered during your games!

Source

Steam News / 4 May 2026

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