This update comes a bit early for the Animals Fest. I mostly worked on adding content : the demo currently has 28 playable levels!
Full notes
Full Deep Sea Sweep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Gameplay
UI and audio
addedThis update comes a bit early for the Animals Fest. I mostly worked on adding content : the demo currently has 28 playable levels! -7 new levels for the Algae Forest and Sandy Seafloor : dune warren, silt snare, locked treasure, risky delivery, kelpfall, seaweed crossing, plant barrage
changedsmall improvements & tweaks to the options menu, it will now display the option you have currently selected
addedadded animation for switch blocks disappearing and yet more improving them
changedimproved algae blocks physics a bit
addedworked on a new anemone crab and started reworking the Algae Forest boss I will probably remove some levels from the demo in the next update (I went the extra mile for Animals Fest), so try them out this month!
Deep Sea Sweep changes
addedThis update comes a bit early for the Animals Fest. I mostly worked on adding content : the demo currently has 28 playable levels! -7 new levels for the Algae Forest and Sandy Seafloor : dune warren, silt snare, locked treasure, risky delivery, kelpfall, seaweed crossing, plant barrage
changedsmall improvements & tweaks to the options menu, it will now display the option you have currently selected
addedadded animation for switch blocks disappearing and yet more improving them
changedimproved algae blocks physics a bit
addedworked on a new anemone crab and started reworking the Algae Forest boss I will probably remove some levels from the demo in the next update (I went the extra mile for Animals Fest), so try them out this month!
This update comes a bit early for the Animals Fest. I mostly worked on adding content : the demo currently has 28 playable levels! -7 new levels for the Algae Forest and Sandy Seafloor : dune warren, silt snare, locked treasure, risky delivery, kelpfall, seaweed crossing, plant barrage
-level design tweaks to 6 more levels : arrow reef, pag around, prickly woods, shark den, crumbling path, overgrown alley
-small improvements & tweaks to the options menu, it will now display the option you have currently selected
-added animation for switch blocks disappearing and yet more improving them
-improved algae blocks physics a bit
-worked on a new anemone crab and started reworking the Algae Forest boss I will probably remove some levels from the demo in the next update (I went the extra mile for Animals Fest), so try them out this month!