Full notes
Full Deep Sea Sweep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- UI and audio
Deep Sea Sweep changes
In this update, many new levels and mechanics made for the new biome, as well as some structural fixes.
-7 new levels for the Sea of Storms biome : umbrella bay, sparkly sea, thunderwaves, turtle tide, vortex chamber, confusing cleft, stream stroll
-tweaks to existing levels : seaweed crossing, overgrown alley, treasure hunters
-added whirlpools that teleport you and bubbles serving as transparent walls for jellyfishes
-added new mobs : electric jellyfish, electric arrowfish, electric sharkray, shooter jellyfish
-improved the way jellyfishes bounce on walls and other things
-improved bubble block visuals and added a destroy animation
-slight improvements to the platforming camera
-fixed a bug where star & pearl count were saved incorrectly
-fixed a bug where the levels weren't unlocked properly with the shop when language is french
-fixed the save data needing to be reset to update, when I added more levels to the game (it might need to be reset one last time before it works though
-added an endcard when you beat the bonus levels in the demo
Source
Changelog.gg summarizes and formats this update. How we read updates.
