Full notes
Full Deep Sea Sweep update
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What changed
- Store
- Maps
- Gameplay
Deep Sea Sweep changes
A lot of stuff here in this update :
-reimplemented the level shop. It is now in the demo after you beat the first boss, and you can unlock bonus levels by paying stars.
-made the visuals for biome number 6, the Coral Maze. It was a bit tricky to work with because everything in this biome has warm colors and there's a lot of distracting details.
-Also made 1 new level for that biome, Riskier Delivery.
-improved mouse handling in menus.
-added a confirm dialogue + a short timer when you want to clear your save.
-added some easing to the camera movement in the worldmap, when unlocking new levels.
With that done, I'm ready to start making more levels for the Coral Maze. I'm really happy I managed to rework and improve stuff related to menus (I so hate working on menus). And I'm also happy the shop is finally back (yes, it was in the demo at some point) and shows this shopkeeper character who's been on the game's key art for about 3 years already.
Source
Changelog.gg summarizes and formats this update. How we read updates.
