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- DEADWAVE
Hotfix Patch Notes
A small hotfix is now live thanks to your feedback, focused on zombie difficulty tuning and controller support. Zombie Balance Zombies are now slower and hit a bit softer across the board combat should feel fairer, espe…
Patch notes9 changesFixGameplay - DEADWAVE
DEADWAVE is out!
It's finally here. I cannot believe I'm writing this. When I started, it was a learning project, now it's a published game. Somewhere along the way, when I started making a zombie to learn the AI system, it became somet…
Patch notes - DEADWAVE
Patch Notes
Gameplay Improvements & Changes New Content Tutorial mode added. A guided onboarding experience to teach core mechanics to new players, with first-launch detection so newcomers are pointed to it automatically. Endless H…
Patch notes20 changesFixGameplay - DEADWAVE
Patch Notes (Demo & Full version)
Hello Zombie Hunters. Firstly, Thanks for playing and sharing your feedback Secondly, It's heard and acted on. This update brings kill streak tracking, round summaries, Q-skip, tutorial hints for new players, and zombie…
Patch notes18 changesFixGameplay - DEADWAVE
Patch Notes 28.05.2026 | Demo
🆕 NEW CONTENT 🛢 Exploding Barrels Destructible barrels are now placed throughout the Zombie Graveyard map. Shoot or melee them to ignite — they burn, then explode, dealing area damage to anything nearby. Full multipla…
Announcement12 changesGameplayMaps - DEADWAVE
DEADWAVE Demo is out! 🧟
Hello Zombie Hunters, The demo has been live for less than 24 hours and 500 people have already downloaded it. As a solo developer, that genuinely means the world to me. Thank you ♥️ If you've already played it, I'd lov…
Announcement1 changeGameplay - DEADWAVE
Updates before release
Hello Zombie Hunters, I am working very hard on debugging and polishing and didn't find time yet to add everything to the screenshots or trailer video, so I am writing about some upcoming features that you'll see with D…
Patch notes6 changesGameplayMaps





