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Steam News24 June 20261d ago

Hotfix Patch Notes

A small hotfix is now live thanks to your feedback, focused on zombie difficulty tuning and controller support.

Full notes

Full DEADWAVE update

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What changed

3 fixes4 additions2 changes0 removals
  • Gameplay
  • Balance
  • Maps
fixedA small hotfix is now live thanks to your feedback, focused on zombie difficulty tuning and controller support.
changedZombie BalanceZombies are now slower and hit a bit softer across the board combat should feel fairer, especially in the early rounds.
fixedZombie BalanceFixed a difficulty bug where many zombies ignored the selected difficulty and ran at full speed regardless. Difficulty (including Easy) now applies consistently to every zombie.
addedZombie BalanceDefault difficulty is now set to Easy for new players.
changedControls & InputReworked gamepad input for smoother, more responsive aiming and movement.
addedControls & InputAdded an Invert Axis option.

A small hotfix is now live thanks to your feedback, focused on zombie difficulty tuning and controller support.

Zombie Balance

  • Zombies are now slower and hit a bit softer across the board combat should feel fairer, especially in the early rounds.

  • Fixed a difficulty bug where many zombies ignored the selected difficulty and ran at full speed regardless. Difficulty (including Easy) now applies consistently to every zombie.

  • Default difficulty is now set to Easy for new players.

Controls & Input

  • Reworked gamepad input for smoother, more responsive aiming and movement.

  • Added an Invert Axis option.

  • Added gamepad bindings for Skip Round Countdown, Quit, and Show Scoreboard.

Display

  • Added a Window Mode setting; the game now defaults to Windowed Fullscreen.

Fixes

  • Fixed the issue with fog on Ancient Ruins map (Level 1). Replaced with a gentler fog that will show up later in the game and stays shorter.

Thanks for the feedback,

Keep them coming.

Source

Steam News / 24 June 2026

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