Update history
Latest Dead Spell updates
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- Dead Spell
Build 0.2.4
Reverted zombie and skeleton size changes back to smaller • Changed normal combat text to yellow • Changed combat text to be larger • Added thicker outline to combat text • Changed critical strike combat text color • Ad…
Announcement1 changeFixUI/audio - Dead Spell
Build 0.2.3
Lowered cooldown time for debuff scrolls Fixed some overlapping audio sources Dark forest changed terrain colors Day and night cycle fixed bug where visuals were updating before time update Updated dark forest fog and l…
Event75 changesFixBalance - Dead Spell
Build 0.2.2
Reverted quality setting that was causing issues with some textures Optimized interface logic Fixed issue with some text missing outlines after Unity update Optimized Enemy logic to fix performance issues Optimized keyb…
Announcement8 changesFixUI/audio - Dead Spell
Build 0.2.1
Optimized fade out distance for text Optimized 3d text facing camera logic Improved performance for mining and herbalism respawn logic Optimized group member randomization during initial spawn Optimized Quest Object pic…
Announcement12 changesFixGameplay - Dead Spell
Build 0.2.0
Fixed performance issue with floating enemy health bars Reduced time for Quest particle effects to update from 3s to 2s Fixed issue with fps drop while having a target selected Adjusted physics quality for NPCS to impro…
Announcement13 changes2 numericFix - Dead Spell
Build 0.1.9
Fixed performance issue with rain particles Optimized group NPC wander logic Optimized NPC shadow rendering to improve performance Fixed NPC name text distance logic that was causing flickering in the distance
Announcement4 changesFixPerformance

