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Steam News2 June 20261mo ago

Build 0.2.3

Lowered cooldown time for debuff scrolls Fixed some overlapping audio sources Dark forest changed terrain colors Day and night cycle fixed bug where visuals were updating before time update Updated dark forest fog and l

Full notes

Full Dead Spell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes11 additions56 changes1 removal
  • Balance
  • UI and audio
  • Maps
  • Fixes
  • Gameplay
  • Performance
changedLowered cooldown time for debuff scrolls
fixedFixed some overlapping audio sources
changedDark forest changed terrain colors
fixedDay and night cycle fixed bug where visuals were updating before time update
changedUpdated dark forest fog and lighting
changedUpdated torch fire particles

Dead Spell changes

changedLowered cooldown time for debuff scrolls
fixedFixed some overlapping audio sources
changedDark forest changed terrain colors
fixedDay and night cycle fixed bug where visuals were updating before time update
changedUpdated dark forest fog and lighting
  • Lowered cooldown time for debuff scrolls

  • Fixed some overlapping audio sources

  • Dark forest changed terrain colors

  • Day and night cycle fixed bug where visuals were updating before time update

  • Updated dark forest fog and lighting

  • Updated torch fire particles

  • Updated torch fire audio

  • Added new textures and shaders

  • Increased xp gain from quests by double or triple

  • Changed group system to only use one type of Offering item. Must still be the group NPCs level or higher to invite

  • Adjusted some NPCs and locations

  • Added additional post processing effects

  • Increased group NPC frequency near the player

  • Reduced group NPC spawns at a given time to 75

  • Optimized group NPC logic

  • Reduced enemy movement speed in combat

  • Moved around some enemy spawners in dark forest

  • Updated chat bubble text color

  • Increased time delay for group NPC chat bubble spawn

  • Adjusted sun and moon size

  • Adjusted some enemy attack speeds

  • Adjusted some particles

  • Increase group NPC world object avoidance

  • Increased player model size

  • Increased player movement speed

  • Increased player staff scale

  • Increased player shadow size

  • Increased player collision size

  • Increased max camera distance

  • Increased group NPC wander speed

  • Reduced enemy reset range

  • Fixed issue with enemy current spell action when exiting combat

  • Fixed bug with NPC text not disabling when out of view

  • Optimized Quest NPC particle display to improve performance

  • Changed NPC rendering system in world

  • Fixed bug with placement circle distance using camera distance to calculate instead of player position

  • Resized some spell particles

  • Increased interact distance with NPCs

  • Increased ranged spell move towards speed

  • Updated fire ranged spell particles

  • Fixed ranged spell particles disappearing before hitting target

  • Updated Quest window and tooltip description color to be more readable

  • Changed chest spawn system to have 33% chance to spawn chest at node

  • Changed chest tooltip name color to green

  • Changed mining and herbalism spawn chance to 75%

  • Increased some enemy xp reward

  • Adjusted some enemy sizes

  • Added additional mouse keybinds

  • Updated water shader

  • Changed combat text xp color

  • Wandering group NPCs have the ability now to randomly walk up to NPCs

  • Increased name text outline

  • Added randomized guild names for group NPCs

  • Added additional information to NPCs below 3d name text

  • Increased height of chat bubbles to prevent overlapping name text

  • Added footstep sound events to group NPCs

  • Increased fog distance Dark Forest

  • Fixed bug with fog distance for day and night cycle

  • Added more random movement to wandering group NPCs

  • Updated some information NPCs with new information and tips on the game

  • Adjusted equipment menu background and colors

  • Changed spell book background to match other menus

  • Changed inventory colors

  • Changed bank window colors

  • Changed player quest window colors

  • Changed left window tab selection colors

  • Removed faded panels from crafting and trade windows

  • Changed trade window colors

  • Changed crafting window colors

  • Added new button images

  • Changed settings window colors

  • Changed keybinds window colors

  • Increased craft spell particle size

  • changed chests to 1-2 items randomized

  • Added new music to Dark Forest

  • 80% chance for music to play

  • Added Dark Forest quest rewards

Source

Steam News / 2 June 2026

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