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Steam News5 June 202629d ago

Build 0.2.4

Reverted zombie and skeleton size changes back to smaller • Changed normal combat text to yellow • Changed combat text to be larger • Added thicker outline to combat text • Changed critical strike combat text color • Ad

Full notes

Full Dead Spell update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedReverted zombie and skeleton size changes back to smaller • Changed normal combat text to yellow • Changed combat text to be larger • Added thicker outline to combat text • Changed critical strike combat text color • Adjusted positioning of combat text spawn to be higher • Removed group NPC damage combat text • Added combat text fade out when about to despawn • Optimized group NPC logic • Optimized enemy logic • Added grass movement to Dark Forest terrain • Optimized keybind system • Adjusted shadows to be darker • Adjusted dark forest grass color • Adjusted player shadow size to be larger • Fixed issue with new fire particle not emitting light • Adjusted Dark Forest path texture • Adjusted quality settings for better performance • Changed shadow detail • Adjusted rendering to be more optimized • Changed Dark Forest day and night emit colors • Fixed unstuck button internal tooltip error

Dead Spell changes

fixedReverted zombie and skeleton size changes back to smaller • Changed normal combat text to yellow • Changed combat text to be larger • Added thicker outline to combat text • Changed critical strike combat text color • Adjusted positioning of combat text spawn to be higher • Removed group NPC damage combat text • Added combat text fade out when about to despawn • Optimized group NPC logic • Optimized enemy logic • Added grass movement to Dark Forest terrain • Optimized keybind system • Adjusted shadows to be darker • Adjusted dark forest grass color • Adjusted player shadow size to be larger • Fixed issue with new fire particle not emitting light • Adjusted Dark Forest path texture • Adjusted quality settings for better performance • Changed shadow detail • Adjusted rendering to be more optimized • Changed Dark Forest day and night emit colors • Fixed unstuck button internal tooltip error
  • Reverted zombie and skeleton size changes back to smaller • Changed normal combat text to yellow • Changed combat text to be larger • Added thicker outline to combat text • Changed critical strike combat text color • Adjusted positioning of combat text spawn to be higher • Removed group NPC damage combat text • Added combat text fade out when about to despawn • Optimized group NPC logic • Optimized enemy logic • Added grass movement to Dark Forest terrain • Optimized keybind system • Adjusted shadows to be darker • Adjusted dark forest grass color • Adjusted player shadow size to be larger • Fixed issue with new fire particle not emitting light • Adjusted Dark Forest path texture • Adjusted quality settings for better performance • Changed shadow detail • Adjusted rendering to be more optimized • Changed Dark Forest day and night emit colors • Fixed unstuck button internal tooltip error

Source

Steam News / 5 June 2026

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