Full notes
Full Dead Spell update
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What changed
- UI and audio
Dead Spell changes
Add main menu loading screen icon and text • Added ability to place potions on action bar • Fixed a bug where fog distance would be set at 0 when entering a zone at certain time • Fixed bug with changing resolution and windowed mode settings • Increased player melee attack distance • Able to refresh spell and potion buffs before the buff timer runs out • Fixed bug where refreshing buffs would display the incorrect cooldown time and icon • Added additional chat bubble text • Fixed icon flashing issue with UI buffs when refreshing • Removed same buff category limit for buffs • Fixed staff scaling issue • cooking items are now stackable • Increased enemy floating health bar display distance • Changed skills menu tooltip text colors • Changed knowledge menu tooltip text colors • Updated some misc tooltip colors • Updated group NPC tooltip colors • Update NPC tooltip colors • Chests now play a fade out animation when all items are looted • Group NPCs increased rotation speed when switching targets • Fixed issue with bottom right tooltip not fading out while hovering over [Invite] tooltip • Added additional main log chats dark forest • Added tooltip information for hovering over minimap icons • Adjusted quest NPC particle effects • Changed enter zone text color • Changed enemy tooltip to just display Shift + Right-Click auto loot when dead • Fixed post processing missing from some dark forest enemy staffs • Added herbalism and mining nodes to minimap • Added xp info to skill tooltips • Fixed player arrow on minimap to be above other icons • Fixed minimap tooltip issue where you could hover over invisible quest icon for completed quests • Optimized inventory potion cooldown system • Added cooldown text to action bar for potions
Source
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