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Steam News18 May 20261mo ago

Build 0.2.0

Fixed performance issue with floating enemy health bars Reduced time for Quest particle effects to update from 3s to 2s Fixed issue with fps drop while having a target selected Adjusted physics quality for NPCS to impro

Full notes

Full Dead Spell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions6 changes0 removals
  • Performance
  • Gameplay
fixedFixed performance issue with floating enemy health bars
changedReduced time for Quest particle effects to update from 3s to 2s
fixedFixed issue with fps drop while having a target selected
changedAdjusted physics quality for NPCS to improve performance
fixedFixed chat bubbles not disabling properly based on distance for optimization
fixedFixed performance issue with spell action bar
time for Quest particle effects to update3s2stime for Quest particle effects to update decreased, nerfamount of group NPCs that spawn in Dark forest250150amount of group NPCs that spawn in Dark forest decreased, nerf

Dead Spell changes

fixedFixed performance issue with floating enemy health bars
changedReduced time for Quest particle effects to update from 3s to 2s
fixedFixed issue with fps drop while having a target selected
changedAdjusted physics quality for NPCS to improve performance
fixedFixed chat bubbles not disabling properly based on distance for optimization
  • Fixed performance issue with floating enemy health bars

  • Reduced time for Quest particle effects to update from 3s to 2s

  • Fixed issue with fps drop while having a target selected

  • Adjusted physics quality for NPCS to improve performance

  • Fixed chat bubbles not disabling properly based on distance for optimization

  • Fixed performance issue with spell action bar

  • Reduced the spawning time for each group member into world to improve performance for loading world and new zone

  • Fixed issue with enemy spawns that was causing massive performance issue when entering game and entering a new zone

  • Optimized player movement logic

  • Reduced non essential enemy spawners in Dark forest to improve load times

  • Reduced amount of group NPCs that spawn in Dark forest from 250 to 150 to improve load times

  • Improved performance for main log and combat log windows

  • Removed water swimming particles for now to improve performance, will be added back at a later time

Source

Steam News / 18 May 2026

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